M_ActivityMonsterGiftBoxCFG.h 723 B

1234567891011121314151617181920212223242526272829303132333435
  1. #pragma once
  2. #include <map>
  3. struct M_ActivityMonsterGiftBoxCFGData
  4. {
  5. //编号
  6. int mId;
  7. //物品ID
  8. int mItemId;
  9. //物品数量
  10. int mItemCount;
  11. //所需试炼积分道具
  12. int mIntegralItem;
  13. //所需试炼积分
  14. int mIntegralCount;
  15. //武器ID(1武器,0其他)
  16. int mArmsId;
  17. };
  18. class M_ActivityMonsterGiftBoxCFG
  19. {
  20. public:
  21. private:
  22. static std::auto_ptr<M_ActivityMonsterGiftBoxCFG> msSingleton;
  23. public:
  24. int GetCount();
  25. const M_ActivityMonsterGiftBoxCFGData* GetData(int Id);
  26. const std::map<int, M_ActivityMonsterGiftBoxCFGData>& GetMapData();
  27. void Load();
  28. void LoadLua();
  29. void Reload();
  30. static M_ActivityMonsterGiftBoxCFG* GetSingleton();
  31. static void Release();
  32. private:
  33. std::map<int, M_ActivityMonsterGiftBoxCFGData> mMapData;
  34. };