M_RoomQuestCFG.cpp 5.0 KB

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  1. #include "stdafx.h"
  2. #include "tinyxml2/tinyxml2.h"
  3. #include "LuaCfgHelper.h"
  4. #include <iostream>
  5. #include <boost/algorithm/string.hpp>
  6. #include "M_RoomQuestCFG.h"
  7. std::auto_ptr<M_RoomQuestCFG> M_RoomQuestCFG::msSingleton(nullptr);
  8. int M_RoomQuestCFG::GetCount()
  9. {
  10. return (int)mMapData.size();
  11. }
  12. const M_RoomQuestCFGData* M_RoomQuestCFG::GetData(int ID)
  13. {
  14. auto it = mMapData.find(ID);
  15. if (it != mMapData.end())
  16. {
  17. return &it->second;
  18. }
  19. return NULL;
  20. }
  21. const std::map<int, M_RoomQuestCFGData>& M_RoomQuestCFG::GetMapData()
  22. {
  23. return mMapData;
  24. }
  25. void M_RoomQuestCFG::Load()
  26. {
  27. tinyxml2::XMLDocument xmlDoc;
  28. std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_RoomQuestCFG.xml");
  29. auto result = xmlDoc.Parse(content.c_str(), content.length());
  30. if (result != tinyxml2::XML_SUCCESS)
  31. {
  32. CCLOGERROR("Result:%d", result);
  33. CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
  34. return;
  35. }
  36. auto root = xmlDoc.RootElement();
  37. if (root == NULL)
  38. {
  39. CCASSERT(false, "root == NULL");
  40. return;
  41. }
  42. auto element = root->FirstChildElement("Data");
  43. while (element != NULL)
  44. {
  45. M_RoomQuestCFGData data;
  46. data.mID = element->IntAttribute("ID");
  47. data.mGroup = element->IntAttribute("Group");
  48. data.mQuantityCompleted = element->IntAttribute("QuantityCompleted");
  49. data.mName = element->Attribute("Name");
  50. data.mSourse = element->Attribute("Sourse");
  51. data.mCompleteType = element->IntAttribute("CompleteType");
  52. data.mCompleteParam = element->IntAttribute("CompleteParam");
  53. data.mCompleteCount = element->IntAttribute("CompleteCount");
  54. data.mDailyCptCount = element->IntAttribute("DailyCptCount");
  55. {
  56. const char* AwardItemIDs = element->Attribute("AwardItemIDs");
  57. std::vector<std::string> vecAwardItemIDs;
  58. boost::split(vecAwardItemIDs, AwardItemIDs, boost::is_any_of(","));
  59. int temp;
  60. for (unsigned int i = 0; i < vecAwardItemIDs.size(); i++)
  61. {
  62. if (tinyxml2::XMLUtil::ToInt(vecAwardItemIDs[i].c_str(), &temp))
  63. {
  64. data.mAwardItemIDs.push_back(temp);
  65. }
  66. }
  67. }
  68. {
  69. const char* AwardItemCounts = element->Attribute("AwardItemCounts");
  70. std::vector<std::string> vecAwardItemCounts;
  71. boost::split(vecAwardItemCounts, AwardItemCounts, boost::is_any_of(","));
  72. int temp;
  73. for (unsigned int i = 0; i < vecAwardItemCounts.size(); i++)
  74. {
  75. if (tinyxml2::XMLUtil::ToInt(vecAwardItemCounts[i].c_str(), &temp))
  76. {
  77. data.mAwardItemCounts.push_back(temp);
  78. }
  79. }
  80. }
  81. data.mGoType = element->IntAttribute("GoType");
  82. {
  83. const char* FindRand = element->Attribute("FindRand");
  84. std::vector<std::string> vecFindRand;
  85. boost::split(vecFindRand, FindRand, boost::is_any_of(","));
  86. int temp;
  87. for (unsigned int i = 0; i < vecFindRand.size(); i++)
  88. {
  89. if (tinyxml2::XMLUtil::ToInt(vecFindRand[i].c_str(), &temp))
  90. {
  91. data.mFindRand.push_back(temp);
  92. }
  93. }
  94. }
  95. if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
  96. CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
  97. mMapData.insert(std::make_pair(data.mID, data));
  98. element = element->NextSiblingElement();
  99. }
  100. CCLOG("M_RoomQuestCFG Loaded. Load Data:%u", mMapData.size());
  101. }
  102. void M_RoomQuestCFG::LoadLua()
  103. {
  104. LuaEngine::getInstance()->executeScriptFile("config/M_RoomQuestCFG");
  105. lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
  106. lua_getglobal(L, "M_RoomQuestCFG");
  107. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  108. lua_pushstring(L, "datas");
  109. lua_gettable(L, -2);
  110. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  111. lua_pushnil(L);
  112. while(lua_next(L, 2))
  113. {
  114. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  115. M_RoomQuestCFGData data;
  116. LuaCfgHelper::readInt(L, "ID", data.mID);
  117. LuaCfgHelper::readInt(L, "Group", data.mGroup);
  118. LuaCfgHelper::readInt(L, "QuantityCompleted", data.mQuantityCompleted);
  119. LuaCfgHelper::readString(L, "Name", data.mName);
  120. LuaCfgHelper::readString(L, "Sourse", data.mSourse);
  121. LuaCfgHelper::readInt(L, "CompleteType", data.mCompleteType);
  122. LuaCfgHelper::readInt(L, "CompleteParam", data.mCompleteParam);
  123. LuaCfgHelper::readInt(L, "CompleteCount", data.mCompleteCount);
  124. LuaCfgHelper::readInt(L, "DailyCptCount", data.mDailyCptCount);
  125. LuaCfgHelper::readVectorInt(L, "AwardItemIDs", data.mAwardItemIDs);
  126. LuaCfgHelper::readVectorInt(L, "AwardItemCounts", data.mAwardItemCounts);
  127. LuaCfgHelper::readInt(L, "GoType", data.mGoType);
  128. LuaCfgHelper::readVectorInt(L, "FindRand", data.mFindRand);
  129. if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
  130. CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
  131. mMapData.insert(std::make_pair(data.mID, data));
  132. lua_pop(L, 1);
  133. }
  134. lua_settop(L, 0);
  135. CCLOG("M_RoomQuestCFG Loaded. Load Data:%u", mMapData.size());
  136. }
  137. void M_RoomQuestCFG::Reload()
  138. {
  139. mMapData.clear();
  140. Load();
  141. }
  142. M_RoomQuestCFG* M_RoomQuestCFG::GetSingleton()
  143. {
  144. if (msSingleton.get() == nullptr)
  145. {
  146. msSingleton.reset(new M_RoomQuestCFG());
  147. }
  148. return msSingleton.get();
  149. }
  150. void M_RoomQuestCFG::Release()
  151. {
  152. msSingleton.reset(nullptr);
  153. }