Fish_TurretCFG.lua 4.9 KB

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  1. Fish_TurretCFG = {}
  2. function Fish_TurretCFG:getData(key)
  3. if self.datas == nil then
  4. return nil
  5. end
  6. return self.datas[key]
  7. end
  8. function Fish_TurretCFG:init()
  9. self.datas = {}
  10. self.datas[1] = {ID = 1, Name = "普通炮1", ResType = 1, ResName = "paotai_anim1", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 50, OffsetY = 0, FireOffsetY = 70}
  11. self.datas[2] = {ID = 2, Name = "普通炮2", ResType = 1, ResName = "paotai_anim2", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  12. self.datas[3] = {ID = 3, Name = "堡垒重炮", ResType = 1, ResName = "paotai_anim3", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  13. self.datas[4] = {ID = 4, Name = "冰霜战机", ResType = 1, ResName = "pao_FrostFighter", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  14. self.datas[5] = {ID = 5, Name = "暗紫气息", ResType = 1, ResName = "vippao1", VipLevel = 1, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  15. self.datas[6] = {ID = 6, Name = "深渊碧火", ResType = 1, ResName = "vippao2", VipLevel = 2, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  16. self.datas[7] = {ID = 7, Name = "翡翠风暴", ResType = 1, ResName = "vippao3", VipLevel = 3, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  17. self.datas[8] = {ID = 8, Name = "寒冰恐惧", ResType = 1, ResName = "vippao4", VipLevel = 4, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  18. self.datas[9] = {ID = 9, Name = "深蓝闪电", ResType = 1, ResName = "vippao5", VipLevel = 5, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  19. self.datas[10] = {ID = 10, Name = "海皇震怒", ResType = 1, ResName = "vippao6", VipLevel = 6, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  20. self.datas[11] = {ID = 11, Name = "异界恶鬼", ResType = 1, ResName = "vippao7", VipLevel = 7, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  21. self.datas[12] = {ID = 12, Name = "神圣裁决", ResType = 1, ResName = "vippao8", VipLevel = 8, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  22. self.datas[13] = {ID = 13, Name = "虚空魔王", ResType = 1, ResName = "vippao9", VipLevel = 9, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  23. self.datas[14] = {ID = 14, Name = "天剑霸皇", ResType = 1, ResName = "vippao10", VipLevel = 10, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  24. self.datas[15] = {ID = 15, Name = "碧蓝幻想", ResType = 1, ResName = "paotai_anim5", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  25. self.datas[17] = {ID = 17, Name = "天空战机", ResType = 1, ResName = "paotai_anim4", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  26. self.datas[18] = {ID = 18, Name = "紫色猫猫", ResType = 1, ResName = "paotai_cat", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  27. self.datas[19] = {ID = 19, Name = "美国队长", ResType = 1, ResName = "paotai_meiguoduizhang", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  28. self.datas[20] = {ID = 20, Name = "愤怒小鸡", ResType = 1, ResName = "paotai_fennudexiaoniao", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  29. self.datas[21] = {ID = 21, Name = "弯刀利爪", ResType = 1, ResName = "paotai_haidao", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  30. self.datas[22] = {ID = 22, Name = "齐天大圣", ResType = 1, ResName = "paotai_jingubang", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  31. self.datas[23] = {ID = 23, Name = "新春炮", ResType = 1, ResName = "paotai_xinchun", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  32. self.datas[24] = {ID = 24, Name = "竞技战神", ResType = 1, ResName = "paotai_doujizhanshen", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  33. self.datas[25] = {ID = 25, Name = "海豹团团", ResType = 1, ResName = "paotai_haibao", VipLevel = 0, Color = 16777215, SoundID = 5, FireEffectID = 0, EffectOffsetY = 0, OffsetY = 0, FireOffsetY = 70}
  34. end
  35. Fish_TurretCFG:init()