M_game_battle_field.xml 2.2 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Root>
  3. <Data ID="1001" monster_id="1001" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.25" />
  4. <Data ID="1002" monster_id="1002" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  5. <Data ID="1003" monster_id="1003" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  6. <Data ID="1004" monster_id="1004" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  7. <Data ID="1005" monster_id="1005" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  8. <Data ID="1006" monster_id="1006" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  9. <Data ID="1007" monster_id="1007" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  10. <Data ID="1008" monster_id="1008" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  11. <Data ID="1009" monster_id="1009" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  12. <Data ID="1010" monster_id="1010" scene_type="1" weight="20" max_num="2000" kill_count="1,1" award_drop_prob="0.33" />
  13. <Data ID="1011" monster_id="1011" scene_type="1" weight="20" max_num="2000" kill_count="2,3" award_drop_prob="0.33" />
  14. <Data ID="1012" monster_id="1012" scene_type="1" weight="20" max_num="2000" kill_count="2,3" award_drop_prob="0.33" />
  15. <Data ID="1013" monster_id="1013" scene_type="1" weight="20" max_num="2000" kill_count="2,3" award_drop_prob="0.33" />
  16. <Data ID="1014" monster_id="1014" scene_type="1" weight="20" max_num="2000" kill_count="2,3" award_drop_prob="0.33" />
  17. <Data ID="1015" monster_id="1015" scene_type="1" weight="20" max_num="2000" kill_count="2,3" award_drop_prob="0.33" />
  18. <Data ID="1016" monster_id="3001" scene_type="1" weight="20" max_num="1" kill_count="10,10" award_drop_prob="0.33" />
  19. <Data ID="1017" monster_id="3002" scene_type="1" weight="20" max_num="1" kill_count="10,10" award_drop_prob="0.33" />
  20. <Data ID="1018" monster_id="3003" scene_type="1" weight="20" max_num="1" kill_count="10,10" award_drop_prob="0.33" />
  21. </Root>