Odds2_Info.xml 4.4 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Root>
  3. <Data Key="MinOdds" Value="2000" />
  4. <Data Key="MaxOdds" Value="30000" />
  5. <Data Key="RollCall" Value="2" />
  6. <Data Key="CheckProfitLower" Value="90" />
  7. <Data Key="CheckProfitUpper" Value="240" />
  8. <Data Key="PlayerBuffLimit" Value="-2500" />
  9. <Data Key="PlayerBuffRate" Value="4" />
  10. <Data Key="PlayerBuffX" Value="1000" />
  11. <Data Key="PlayerBuffY" Value="500" />
  12. <Data Key="PlayerBuffZ" Value="100000" />
  13. <Data Key="SpeedLower" Value="6000" />
  14. <Data Key="SpeedUpper" Value="8000" />
  15. <Data Key="ShotgunLower" Value="1" />
  16. <Data Key="ShotgunUpper" Value="2" />
  17. <Data Key="ResetTime" Value="10" />
  18. <Data Key="SkillLower" Value="1" />
  19. <Data Key="SkillUpper" Value="2" />
  20. <Data Key="SkillRate" Value="10" />
  21. <Data Key="LaserAddLower" Value="1" />
  22. <Data Key="LaserAddUpper" Value="2" />
  23. <Data Key="LaserReduceLower" Value="-2" />
  24. <Data Key="LaserReduceUpper" Value="-1" />
  25. <Data Key="FormationAddLower" Value="0" />
  26. <Data Key="FormationAddUpper" Value="0" />
  27. <Data Key="FormationReduceLower" Value="0" />
  28. <Data Key="FormationReduceUpper" Value="0" />
  29. <Data Key="NewPlayerDay" Value="2" />
  30. <Data Key="NewPlayerHitCount" Value="5000" />
  31. <Data Key="NewPlayerMaxLevel" Value="16" />
  32. <Data Key="NewPlayerBuffMax" Value="20000" />
  33. <Data Key="NewPlayerBuff" Value="109" />
  34. <Data Key="NewPlayerProbability" Value="1" />
  35. <Data Key="VIPProbability" Value="1" />
  36. <Data Key="NetBase" Value="-5000" />
  37. <Data Key="NetRate" Value="-1000" />
  38. <Data Key="OpenLog" Value="0" />
  39. <Data Key="BossRate" Value="2" />
  40. <Data Key="BossBullet" Value="-1000" />
  41. <Data Key="SleepRandX" Value="0" />
  42. <Data Key="SleepRandY" Value="0" />
  43. <Data Key="BuffNoBuffNormal" Value="9872" />
  44. <Data Key="BuffNoBuffHell" Value="64" />
  45. <Data Key="BuffNobuffHeaven" Value="64" />
  46. <Data Key="BuffNewPlayerNormal" Value="2939" />
  47. <Data Key="BufNewPlayerHell" Value="32" />
  48. <Data Key="BuffNewPlayerHeaven" Value="7029" />
  49. <Data Key="BuffChargeNormal" Value="2971" />
  50. <Data Key="BuffChargeHell" Value="0" />
  51. <Data Key="BuffRoundNumber" Value="30" />
  52. <Data Key="BuffUnluckyMax" Value="15" />
  53. <Data Key="BuffUnluckyAver" Value="9" />
  54. <Data Key="BuffUnluckyMin" Value="3" />
  55. <Data Key="BuffLuckyMax" Value="24" />
  56. <Data Key="BuffLuckyMin" Value="13" />
  57. <Data Key="FlushPlayerEarnRate" Value="2500" />
  58. <Data Key="PlayerEarnRateStart" Value="300" />
  59. <Data Key="AbandoneBulletsRate" Value="110" />
  60. <Data Key="LotteryPRA" Value="4" />
  61. <Data Key="LotteryPRB" Value="10" />
  62. <Data Key="LotteryPRC" Value="400" />
  63. <Data Key="LotteryPRE" Value="100" />
  64. <Data Key="LotteryFishUpperLimit" Value="800" />
  65. <Data Key="LotteryFishLowerLimit" Value="2" />
  66. <Data Key="BaseChipMid" Value="1300" />
  67. <Data Key="ChipMidNewReturn" Value="1400" />
  68. <Data Key="ChipMidNorReturn" Value="900" />
  69. <Data Key="ChipLimit" Value="2400" />
  70. <Data Key="ChipLimitNewReturn" Value="2100" />
  71. <Data Key="ChipLimitNorReturn" Value="1400" />
  72. <Data Key="ChipRechargeLine" Value="52" />
  73. <Data Key="PlayerChargePower" Value="90733" />
  74. <Data Key="ProtectLevel" Value="15" />
  75. <Data Key="ProtectLottery" Value="230" />
  76. <Data Key="ProtectA" Value="36" />
  77. <Data Key="ProtectB" Value="25" />
  78. <Data Key="ProtectC" Value="120" />
  79. <Data Key="ChristmasAct_C" Value="4" />
  80. <Data Key="ChristmasAct_D" Value="2000" />
  81. <Data Key="InvRecharge.C0" Value="2" />
  82. <Data Key="InvRecharge.D" Value="300" />
  83. <Data Key="InvRecharge.A" Value="600" />
  84. <Data Key="InvRecharge.E" Value="50" />
  85. <Data Key="InvRecharge.B" Value="1000" />
  86. <Data Key="JJCRotobStateChangeTH" Value="50" />
  87. <Data Key="TFA" Value="10000" />
  88. <Data Key="BuffRoundHit" Value="600" />
  89. <Data Key="BuffChargeHeaven" Value="8100" />
  90. <Data Key="NewBuffChargeHeaven" Value="7029" />
  91. <Data Key="NewBuffRoundHit" Value="600" />
  92. <Data Key="NewProtectMultiple" Value="300" />
  93. <Data Key="NewProtectBullet" Value="20000" />
  94. <Data Key="NewptotectMoney" Value="200000" />
  95. <Data Key="AbandoneBulletsScore" Value="45" />
  96. <Data Key="HideSignNumber" Value="15" />
  97. <Data Key="HidebankruptcyCondition" Value="50" />
  98. <Data Key="HidebankruptcyCondition1" Value="20" />
  99. <Data Key="HidebankruptcyNumber" Value="20" />
  100. <Data Key="HidebankruptcyPercentage" Value="20" />
  101. <Data Key="HideRestrictiveConditions" Value="10000" />
  102. <Data Key="NoviceBullet" Value="200" />
  103. <Data Key="NoviceProbability" Value="30" />
  104. <Data Key="NoviceRechargeBullet" Value="200" />
  105. <Data Key="NovicesRecharge" Value="30" />
  106. </Root>