M_ActivityMonsterSwordCFG.cpp 5.1 KB

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  1. #include "stdafx.h"
  2. #include "tinyxml2/tinyxml2.h"
  3. #include "LuaCfgHelper.h"
  4. #include <iostream>
  5. #include <boost/algorithm/string.hpp>
  6. #include "M_ActivityMonsterSwordCFG.h"
  7. std::auto_ptr<M_ActivityMonsterSwordCFG> M_ActivityMonsterSwordCFG::msSingleton(nullptr);
  8. int M_ActivityMonsterSwordCFG::GetCount()
  9. {
  10. return (int)mMapData.size();
  11. }
  12. const M_ActivityMonsterSwordCFGData* M_ActivityMonsterSwordCFG::GetData(int Id)
  13. {
  14. auto it = mMapData.find(Id);
  15. if (it != mMapData.end())
  16. {
  17. return &it->second;
  18. }
  19. return NULL;
  20. }
  21. const std::map<int, M_ActivityMonsterSwordCFGData>& M_ActivityMonsterSwordCFG::GetMapData()
  22. {
  23. return mMapData;
  24. }
  25. void M_ActivityMonsterSwordCFG::Load()
  26. {
  27. tinyxml2::XMLDocument xmlDoc;
  28. std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_ActivityMonsterSwordCFG.xml");
  29. auto result = xmlDoc.Parse(content.c_str(), content.length());
  30. if (result != tinyxml2::XML_SUCCESS)
  31. {
  32. CCLOGERROR("Result:%d", result);
  33. CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
  34. return;
  35. }
  36. auto root = xmlDoc.RootElement();
  37. if (root == NULL)
  38. {
  39. CCASSERT(false, "root == NULL");
  40. return;
  41. }
  42. auto element = root->FirstChildElement("Data");
  43. while (element != NULL)
  44. {
  45. M_ActivityMonsterSwordCFGData data;
  46. data.mId = element->IntAttribute("Id");
  47. data.mDesc = element->Attribute("Desc");
  48. data.mCompleteType = element->IntAttribute("CompleteType");
  49. {
  50. const char* CompleteParam = element->Attribute("CompleteParam");
  51. std::vector<std::string> vecCompleteParam;
  52. boost::split(vecCompleteParam, CompleteParam, boost::is_any_of(","));
  53. int temp;
  54. for (unsigned int i = 0; i < vecCompleteParam.size(); i++)
  55. {
  56. if (tinyxml2::XMLUtil::ToInt(vecCompleteParam[i].c_str(), &temp))
  57. {
  58. data.mCompleteParam.push_back(temp);
  59. }
  60. }
  61. }
  62. data.mCompleteCount = element->IntAttribute("CompleteCount");
  63. {
  64. const char* AwardItemID = element->Attribute("AwardItemID");
  65. std::vector<std::string> vecAwardItemID;
  66. boost::split(vecAwardItemID, AwardItemID, boost::is_any_of(","));
  67. int temp;
  68. for (unsigned int i = 0; i < vecAwardItemID.size(); i++)
  69. {
  70. if (tinyxml2::XMLUtil::ToInt(vecAwardItemID[i].c_str(), &temp))
  71. {
  72. data.mAwardItemID.push_back(temp);
  73. }
  74. }
  75. }
  76. {
  77. const char* AwardItemCounts = element->Attribute("AwardItemCounts");
  78. std::vector<std::string> vecAwardItemCounts;
  79. boost::split(vecAwardItemCounts, AwardItemCounts, boost::is_any_of(","));
  80. int temp;
  81. for (unsigned int i = 0; i < vecAwardItemCounts.size(); i++)
  82. {
  83. if (tinyxml2::XMLUtil::ToInt(vecAwardItemCounts[i].c_str(), &temp))
  84. {
  85. data.mAwardItemCounts.push_back(temp);
  86. }
  87. }
  88. }
  89. data.mGoType = element->IntAttribute("GoType");
  90. {
  91. const char* FindRand = element->Attribute("FindRand");
  92. std::vector<std::string> vecFindRand;
  93. boost::split(vecFindRand, FindRand, boost::is_any_of(","));
  94. int temp;
  95. for (unsigned int i = 0; i < vecFindRand.size(); i++)
  96. {
  97. if (tinyxml2::XMLUtil::ToInt(vecFindRand[i].c_str(), &temp))
  98. {
  99. data.mFindRand.push_back(temp);
  100. }
  101. }
  102. }
  103. if (mMapData.find(data.mId) != mMapData.end())std::cout <<"data refind:" << data.mId << std::endl;
  104. CCASSERT(mMapData.find(data.mId) == mMapData.end(), "data.mId is exists");
  105. mMapData.insert(std::make_pair(data.mId, data));
  106. element = element->NextSiblingElement();
  107. }
  108. CCLOG("M_ActivityMonsterSwordCFG Loaded. Load Data:%u", mMapData.size());
  109. }
  110. void M_ActivityMonsterSwordCFG::LoadLua()
  111. {
  112. LuaEngine::getInstance()->executeScriptFile("config/M_ActivityMonsterSwordCFG");
  113. lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
  114. lua_getglobal(L, "M_ActivityMonsterSwordCFG");
  115. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  116. lua_pushstring(L, "datas");
  117. lua_gettable(L, -2);
  118. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  119. lua_pushnil(L);
  120. while(lua_next(L, 2))
  121. {
  122. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  123. M_ActivityMonsterSwordCFGData data;
  124. LuaCfgHelper::readInt(L, "Id", data.mId);
  125. LuaCfgHelper::readString(L, "Desc", data.mDesc);
  126. LuaCfgHelper::readInt(L, "CompleteType", data.mCompleteType);
  127. LuaCfgHelper::readVectorInt(L, "CompleteParam", data.mCompleteParam);
  128. LuaCfgHelper::readInt(L, "CompleteCount", data.mCompleteCount);
  129. LuaCfgHelper::readVectorInt(L, "AwardItemID", data.mAwardItemID);
  130. LuaCfgHelper::readVectorInt(L, "AwardItemCounts", data.mAwardItemCounts);
  131. LuaCfgHelper::readInt(L, "GoType", data.mGoType);
  132. LuaCfgHelper::readVectorInt(L, "FindRand", data.mFindRand);
  133. if (mMapData.find(data.mId) != mMapData.end())std::cout <<"data refind:" << data.mId << std::endl;
  134. CCASSERT(mMapData.find(data.mId) == mMapData.end(), "data.mId is exists");
  135. mMapData.insert(std::make_pair(data.mId, data));
  136. lua_pop(L, 1);
  137. }
  138. lua_settop(L, 0);
  139. CCLOG("M_ActivityMonsterSwordCFG Loaded. Load Data:%u", mMapData.size());
  140. }
  141. void M_ActivityMonsterSwordCFG::Reload()
  142. {
  143. mMapData.clear();
  144. Load();
  145. }
  146. M_ActivityMonsterSwordCFG* M_ActivityMonsterSwordCFG::GetSingleton()
  147. {
  148. if (msSingleton.get() == nullptr)
  149. {
  150. msSingleton.reset(new M_ActivityMonsterSwordCFG());
  151. }
  152. return msSingleton.get();
  153. }
  154. void M_ActivityMonsterSwordCFG::Release()
  155. {
  156. msSingleton.reset(nullptr);
  157. }