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- #include "stdafx.h"
- #include "tinyxml2/tinyxml2.h"
- #include "LuaCfgHelper.h"
- #include <iostream>
- #include <boost/algorithm/string.hpp>
- #include "M_VIPProfitCFG.h"
- std::auto_ptr<M_VIPProfitCFG> M_VIPProfitCFG::msSingleton(nullptr);
- int M_VIPProfitCFG::GetCount()
- {
- return (int)mMapData.size();
- }
- const M_VIPProfitCFGData* M_VIPProfitCFG::GetData(int VipLv)
- {
- auto it = mMapData.find(VipLv);
- if (it != mMapData.end())
- {
- return &it->second;
- }
- return NULL;
- }
- const std::map<int, M_VIPProfitCFGData>& M_VIPProfitCFG::GetMapData()
- {
- return mMapData;
- }
- void M_VIPProfitCFG::Load()
- {
- tinyxml2::XMLDocument xmlDoc;
- std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_VIPProfitCFG.xml");
- auto result = xmlDoc.Parse(content.c_str(), content.length());
- if (result != tinyxml2::XML_SUCCESS)
- {
- CCLOGERROR("Result:%d", result);
- CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
- return;
- }
- auto root = xmlDoc.RootElement();
- if (root == NULL)
- {
- CCASSERT(false, "root == NULL");
- return;
- }
- auto element = root->FirstChildElement("Data");
- while (element != NULL)
- {
- M_VIPProfitCFGData data;
- data.mVipLv = element->IntAttribute("VipLv");
- data.mVipExp = element->IntAttribute("VipExp");
- data.mOnlineReward = element->IntAttribute("OnlineReward");
- data.mMaxGiftslimit = element->IntAttribute("MaxGiftslimit");
- {
- const char* GiftUnlock = element->Attribute("GiftUnlock");
- std::vector<std::string> vecGiftUnlock;
- boost::split(vecGiftUnlock, GiftUnlock, boost::is_any_of(","));
- for (unsigned int i = 0; i < vecGiftUnlock.size(); i++)
- {
- data.mGiftUnlock.push_back(vecGiftUnlock[i]);
- }
- }
- {
- const char* RoomUnlock = element->Attribute("RoomUnlock");
- std::vector<std::string> vecRoomUnlock;
- boost::split(vecRoomUnlock, RoomUnlock, boost::is_any_of(","));
- for (unsigned int i = 0; i < vecRoomUnlock.size(); i++)
- {
- data.mRoomUnlock.push_back(vecRoomUnlock[i]);
- }
- }
- {
- const char* FishItemUnlock = element->Attribute("FishItemUnlock");
- std::vector<std::string> vecFishItemUnlock;
- boost::split(vecFishItemUnlock, FishItemUnlock, boost::is_any_of(","));
- for (unsigned int i = 0; i < vecFishItemUnlock.size(); i++)
- {
- data.mFishItemUnlock.push_back(vecFishItemUnlock[i]);
- }
- }
- data.mVipName = element->IntAttribute("VipName");
- data.mGiveTicket = element->IntAttribute("GiveTicket");
- data.mAttendance = element->IntAttribute("Attendance");
- data.mDailyLottery = element->IntAttribute("DailyLottery");
- data.mBrokenGift = element->IntAttribute("BrokenGift");
- data.mBankruptcyRelief = element->IntAttribute("BankruptcyRelief");
- data.mTodayMaxGold = element->IntAttribute("TodayMaxGold");
- data.mPropGun = element->IntAttribute("PropGun");
- data.mPropGunName = element->Attribute("PropGunName");
- data.mPropGunNameImg = element->Attribute("PropGunNameImg");
- data.mPropGunIcon = element->Attribute("PropGunIcon");
- {
- const char* CanStar = element->Attribute("CanStar");
- std::vector<std::string> vecCanStar;
- boost::split(vecCanStar, CanStar, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecCanStar.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecCanStar[i].c_str(), &temp))
- {
- data.mCanStar.push_back(temp);
- }
- }
- }
- {
- const char* StarFixed = element->Attribute("StarFixed");
- std::vector<std::string> vecStarFixed;
- boost::split(vecStarFixed, StarFixed, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecStarFixed.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecStarFixed[i].c_str(), &temp))
- {
- data.mStarFixed.push_back(temp);
- }
- }
- }
- data.mBuyMaterialsGiftLimit = element->IntAttribute("BuyMaterialsGiftLimit");
- data.mBuyWeekLimit = element->IntAttribute("BuyWeekLimit");
- {
- const char* BagShopSort = element->Attribute("BagShopSort");
- std::vector<std::string> vecBagShopSort;
- boost::split(vecBagShopSort, BagShopSort, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecBagShopSort.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecBagShopSort[i].c_str(), &temp))
- {
- data.mBagShopSort.push_back(temp);
- }
- }
- }
- {
- const char* GoldShopSort = element->Attribute("GoldShopSort");
- std::vector<std::string> vecGoldShopSort;
- boost::split(vecGoldShopSort, GoldShopSort, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecGoldShopSort.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecGoldShopSort[i].c_str(), &temp))
- {
- data.mGoldShopSort.push_back(temp);
- }
- }
- }
- {
- const char* GemShopSort = element->Attribute("GemShopSort");
- std::vector<std::string> vecGemShopSort;
- boost::split(vecGemShopSort, GemShopSort, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecGemShopSort.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecGemShopSort[i].c_str(), &temp))
- {
- data.mGemShopSort.push_back(temp);
- }
- }
- }
- data.mTurretAddRate = element->IntAttribute("TurretAddRate");
- data.mSquamaExchange = element->IntAttribute("SquamaExchange");
- data.mAirDropsNumber = element->IntAttribute("AirDropsNumber");
- data.mOnlineRewardMultiples = element->FloatAttribute("OnlineRewardMultiples");
- data.mGoldenTurtleTime = element->IntAttribute("GoldenTurtleTime");
- data.mRechargeGoldRewardEx = element->IntAttribute("RechargeGoldRewardEx");
- {
- const char* DisplayVipReward1 = element->Attribute("DisplayVipReward1");
- std::vector<std::string> vecDisplayVipReward1;
- boost::split(vecDisplayVipReward1, DisplayVipReward1, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecDisplayVipReward1.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecDisplayVipReward1[i].c_str(), &temp))
- {
- data.mDisplayVipReward1.push_back(temp);
- }
- }
- }
- {
- const char* VipReward1 = element->Attribute("VipReward1");
- std::vector<std::string> vecVipReward1;
- boost::split(vecVipReward1, VipReward1, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecVipReward1.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecVipReward1[i].c_str(), &temp))
- {
- data.mVipReward1.push_back(temp);
- }
- }
- }
- {
- const char* DisplayVipReward2 = element->Attribute("DisplayVipReward2");
- std::vector<std::string> vecDisplayVipReward2;
- boost::split(vecDisplayVipReward2, DisplayVipReward2, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecDisplayVipReward2.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecDisplayVipReward2[i].c_str(), &temp))
- {
- data.mDisplayVipReward2.push_back(temp);
- }
- }
- }
- data.mArenaUp = element->IntAttribute("ArenaUp");
- data.mVipMoney = element->IntAttribute("VipMoney");
- {
- const char* VipReward2 = element->Attribute("VipReward2");
- std::vector<std::string> vecVipReward2;
- boost::split(vecVipReward2, VipReward2, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecVipReward2.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecVipReward2[i].c_str(), &temp))
- {
- data.mVipReward2.push_back(temp);
- }
- }
- }
- data.mPersonalPoolRebate = element->IntAttribute("PersonalPoolRebate");
- if (mMapData.find(data.mVipLv) != mMapData.end())std::cout <<"data refind:" << data.mVipLv << std::endl;
- CCASSERT(mMapData.find(data.mVipLv) == mMapData.end(), "data.mVipLv is exists");
- mMapData.insert(std::make_pair(data.mVipLv, data));
- element = element->NextSiblingElement();
- }
- CCLOG("M_VIPProfitCFG Loaded. Load Data:%u", mMapData.size());
- }
- void M_VIPProfitCFG::LoadLua()
- {
- LuaEngine::getInstance()->executeScriptFile("config/M_VIPProfitCFG");
- lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
- lua_getglobal(L, "M_VIPProfitCFG");
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushstring(L, "datas");
- lua_gettable(L, -2);
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushnil(L);
- while(lua_next(L, 2))
- {
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- M_VIPProfitCFGData data;
- LuaCfgHelper::readInt(L, "VipLv", data.mVipLv);
- LuaCfgHelper::readInt(L, "VipExp", data.mVipExp);
- LuaCfgHelper::readInt(L, "OnlineReward", data.mOnlineReward);
- LuaCfgHelper::readInt(L, "MaxGiftslimit", data.mMaxGiftslimit);
- LuaCfgHelper::readVectorString(L, "GiftUnlock", data.mGiftUnlock);
- LuaCfgHelper::readVectorString(L, "RoomUnlock", data.mRoomUnlock);
- LuaCfgHelper::readVectorString(L, "FishItemUnlock", data.mFishItemUnlock);
- LuaCfgHelper::readInt(L, "VipName", data.mVipName);
- LuaCfgHelper::readInt(L, "GiveTicket", data.mGiveTicket);
- LuaCfgHelper::readInt(L, "Attendance", data.mAttendance);
- LuaCfgHelper::readInt(L, "DailyLottery", data.mDailyLottery);
- LuaCfgHelper::readInt(L, "BrokenGift", data.mBrokenGift);
- LuaCfgHelper::readInt(L, "BankruptcyRelief", data.mBankruptcyRelief);
- LuaCfgHelper::readInt(L, "TodayMaxGold", data.mTodayMaxGold);
- LuaCfgHelper::readInt(L, "PropGun", data.mPropGun);
- LuaCfgHelper::readString(L, "PropGunName", data.mPropGunName);
- LuaCfgHelper::readString(L, "PropGunNameImg", data.mPropGunNameImg);
- LuaCfgHelper::readString(L, "PropGunIcon", data.mPropGunIcon);
- LuaCfgHelper::readVectorInt(L, "CanStar", data.mCanStar);
- LuaCfgHelper::readVectorInt(L, "StarFixed", data.mStarFixed);
- LuaCfgHelper::readInt(L, "BuyMaterialsGiftLimit", data.mBuyMaterialsGiftLimit);
- LuaCfgHelper::readInt(L, "BuyWeekLimit", data.mBuyWeekLimit);
- LuaCfgHelper::readVectorInt(L, "BagShopSort", data.mBagShopSort);
- LuaCfgHelper::readVectorInt(L, "GoldShopSort", data.mGoldShopSort);
- LuaCfgHelper::readVectorInt(L, "GemShopSort", data.mGemShopSort);
- LuaCfgHelper::readInt(L, "TurretAddRate", data.mTurretAddRate);
- LuaCfgHelper::readInt(L, "SquamaExchange", data.mSquamaExchange);
- LuaCfgHelper::readInt(L, "AirDropsNumber", data.mAirDropsNumber);
- LuaCfgHelper::readFloat(L, "OnlineRewardMultiples", data.mOnlineRewardMultiples);
- LuaCfgHelper::readInt(L, "GoldenTurtleTime", data.mGoldenTurtleTime);
- LuaCfgHelper::readInt(L, "RechargeGoldRewardEx", data.mRechargeGoldRewardEx);
- LuaCfgHelper::readVectorInt(L, "DisplayVipReward1", data.mDisplayVipReward1);
- LuaCfgHelper::readVectorInt(L, "VipReward1", data.mVipReward1);
- LuaCfgHelper::readVectorInt(L, "DisplayVipReward2", data.mDisplayVipReward2);
- LuaCfgHelper::readInt(L, "ArenaUp", data.mArenaUp);
- LuaCfgHelper::readInt(L, "VipMoney", data.mVipMoney);
- LuaCfgHelper::readVectorInt(L, "VipReward2", data.mVipReward2);
- LuaCfgHelper::readInt(L, "PersonalPoolRebate", data.mPersonalPoolRebate);
- if (mMapData.find(data.mVipLv) != mMapData.end())std::cout <<"data refind:" << data.mVipLv << std::endl;
- CCASSERT(mMapData.find(data.mVipLv) == mMapData.end(), "data.mVipLv is exists");
- mMapData.insert(std::make_pair(data.mVipLv, data));
- lua_pop(L, 1);
- }
- lua_settop(L, 0);
- CCLOG("M_VIPProfitCFG Loaded. Load Data:%u", mMapData.size());
- }
- void M_VIPProfitCFG::Reload()
- {
- mMapData.clear();
- Load();
- }
- M_VIPProfitCFG* M_VIPProfitCFG::GetSingleton()
- {
- if (msSingleton.get() == nullptr)
- {
- msSingleton.reset(new M_VIPProfitCFG());
- }
- return msSingleton.get();
- }
- void M_VIPProfitCFG::Release()
- {
- msSingleton.reset(nullptr);
- }
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