M_RoomRewardCFG.lua 2.9 KB

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  1. M_RoomRewardCFG = {}
  2. function M_RoomRewardCFG:getData(key)
  3. if self.datas == nil then
  4. return nil
  5. end
  6. return self.datas[key]
  7. end
  8. function M_RoomRewardCFG:init()
  9. self.datas = {}
  10. self.datas[1] = {ID = 1, Type = 9, NeedItem = 146, NeedCount = 1, RewardItems = {1,5}, RewardCount = {100000,10}, GiftRewardItems = {1,5}, GiftRewardCount = {100000,10}}
  11. self.datas[2] = {ID = 2, Type = 9, NeedItem = 146, NeedCount = 3, RewardItems = {1,9}, RewardCount = {200000,10}, GiftRewardItems = {1,9}, GiftRewardCount = {200000,10}}
  12. self.datas[3] = {ID = 3, Type = 9, NeedItem = 146, NeedCount = 6, RewardItems = {1,5}, RewardCount = {400000,10}, GiftRewardItems = {1,23}, GiftRewardCount = {400000,1}}
  13. self.datas[4] = {ID = 4, Type = 9, NeedItem = 146, NeedCount = 10, RewardItems = {1,23}, RewardCount = {800000,1}, GiftRewardItems = {1,24}, GiftRewardCount = {800000,1}}
  14. self.datas[5] = {ID = 5, Type = 9, NeedItem = 146, NeedCount = 15, RewardItems = {1,23}, RewardCount = {1200000,1}, GiftRewardItems = {1,25}, GiftRewardCount = {1200000,1}}
  15. self.datas[6] = {ID = 6, Type = 6, NeedItem = 147, NeedCount = 1, RewardItems = {1,5}, RewardCount = {200000,10}, GiftRewardItems = {1,5}, GiftRewardCount = {200000,10}}
  16. self.datas[7] = {ID = 7, Type = 6, NeedItem = 147, NeedCount = 4, RewardItems = {1,54}, RewardCount = {500000,1}, GiftRewardItems = {1,54}, GiftRewardCount = {500000,1}}
  17. self.datas[8] = {ID = 8, Type = 6, NeedItem = 147, NeedCount = 10, RewardItems = {1,54}, RewardCount = {800000,1}, GiftRewardItems = {1,54}, GiftRewardCount = {800000,2}}
  18. self.datas[9] = {ID = 9, Type = 6, NeedItem = 147, NeedCount = 22, RewardItems = {1,24}, RewardCount = {1500000,1}, GiftRewardItems = {1,24}, GiftRewardCount = {1500000,1}}
  19. self.datas[10] = {ID = 10, Type = 6, NeedItem = 147, NeedCount = 50, RewardItems = {1,24}, RewardCount = {2000000,1}, GiftRewardItems = {1,25}, GiftRewardCount = {2000000,1}}
  20. self.datas[11] = {ID = 11, Type = 8, NeedItem = 275, NeedCount = 1, RewardItems = {1,24}, RewardCount = {400000,1}, GiftRewardItems = {1,93}, GiftRewardCount = {400000,2000}}
  21. self.datas[12] = {ID = 12, Type = 8, NeedItem = 275, NeedCount = 3, RewardItems = {1,24}, RewardCount = {800000,2}, GiftRewardItems = {1,93}, GiftRewardCount = {800000,5000}}
  22. self.datas[13] = {ID = 13, Type = 8, NeedItem = 275, NeedCount = 5, RewardItems = {1,93}, RewardCount = {1200000,3000}, GiftRewardItems = {1,93}, GiftRewardCount = {1200000,10000}}
  23. self.datas[14] = {ID = 14, Type = 8, NeedItem = 275, NeedCount = 10, RewardItems = {1,93}, RewardCount = {2000000,5000}, GiftRewardItems = {1,93}, GiftRewardCount = {2000000,15000}}
  24. self.datas[15] = {ID = 15, Type = 8, NeedItem = 275, NeedCount = 20, RewardItems = {1,93}, RewardCount = {4000000,10000}, GiftRewardItems = {1,93}, GiftRewardCount = {4000000,20000}}
  25. self.datas[16] = {ID = 16, Type = 8, NeedItem = 275, NeedCount = 30, RewardItems = {1,93}, RewardCount = {6000000,15000}, GiftRewardItems = {1,93}, GiftRewardCount = {6000000,30000}}
  26. end
  27. M_RoomRewardCFG:init()