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- M_ActivitySummerLuckDrawCFG = {}
- function M_ActivitySummerLuckDrawCFG:getData(key)
- if self.datas == nil then
- return nil
- end
- return self.datas[key]
- end
- function M_ActivitySummerLuckDrawCFG:init()
- self.datas = {}
- self.datas[1] = {ID = 1, RaffleConsumption1 = 10, RaffleConsumption2 = 100, TriggerBottom = 20, BottomGuard1 = 3, BottomGuard2 = 16, BottomGuard3 = 150, ConsumeID = 161}
- end
- M_ActivitySummerLuckDrawCFG:init()
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