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- M_ActivityFishingCeleGiftLottery = {}
- function M_ActivityFishingCeleGiftLottery:getData(key)
- if self.datas == nil then
- return nil
- end
- return self.datas[key]
- end
- function M_ActivityFishingCeleGiftLottery:init()
- self.datas = {}
- self.datas[1] = {ID = 1, LotteryCount = 5, rewardItem = {1,302}, rewardCount = {120000,12}}
- self.datas[2] = {ID = 2, LotteryCount = 5, rewardItem = {1,302}, rewardCount = {680000,68}}
- self.datas[3] = {ID = 3, LotteryCount = 5, rewardItem = {1,302}, rewardCount = {1280000,128}}
- end
- M_ActivityFishingCeleGiftLottery:init()
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