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- // ID:编号, Item:道具, Count:数量, Weight:权重
- export default class M_LuckTurnCFG {
- private static data =
- {"1":{"ID":1,"Item":26,"Count":1,"Weight":1}
- ,"2":{"ID":2,"Item":1,"Count":30000,"Weight":220}
- ,"3":{"ID":3,"Item":41,"Count":1,"Weight":100}
- ,"4":{"ID":4,"Item":16,"Count":30,"Weight":190}
- ,"5":{"ID":5,"Item":25,"Count":1,"Weight":19}
- ,"6":{"ID":6,"Item":8,"Count":15,"Weight":100}
- ,"7":{"ID":7,"Item":1,"Count":50000,"Weight":80}
- ,"8":{"ID":8,"Item":24,"Count":1,"Weight":40}
- ,"9":{"ID":9,"Item":1,"Count":10000,"Weight":150}
- ,"10":{"ID":10,"Item":5,"Count":15,"Weight":100}
- }// ID:编号, Item:道具, Count:数量, Weight:权重
- static getData(key: any): any {
- if (key == null || key == undefined)
- return null;
- return this.data[key];
- }
- static getAllData(): any {
- return this.data;
- }
- }
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