Fish_GiantSharkBomber.cpp 5.8 KB

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  1. #include "stdafx.h"
  2. #include "tinyxml2/tinyxml2.h"
  3. #include "LuaCfgHelper.h"
  4. #include <iostream>
  5. #include <boost/algorithm/string.hpp>
  6. #include "Fish_GiantSharkBomber.h"
  7. std::auto_ptr<Fish_GiantSharkBomber> Fish_GiantSharkBomber::msSingleton(nullptr);
  8. int Fish_GiantSharkBomber::GetCount()
  9. {
  10. return (int)mMapData.size();
  11. }
  12. const Fish_GiantSharkBomberData* Fish_GiantSharkBomber::GetData(int ID)
  13. {
  14. auto it = mMapData.find(ID);
  15. if (it != mMapData.end())
  16. {
  17. return &it->second;
  18. }
  19. return NULL;
  20. }
  21. const std::map<int, Fish_GiantSharkBomberData>& Fish_GiantSharkBomber::GetMapData()
  22. {
  23. return mMapData;
  24. }
  25. void Fish_GiantSharkBomber::Load()
  26. {
  27. tinyxml2::XMLDocument xmlDoc;
  28. std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_GiantSharkBomber.xml");
  29. auto result = xmlDoc.Parse(content.c_str(), content.length());
  30. if (result != tinyxml2::XML_SUCCESS)
  31. {
  32. CCLOGERROR("Result:%d", result);
  33. CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
  34. return;
  35. }
  36. auto root = xmlDoc.RootElement();
  37. if (root == NULL)
  38. {
  39. CCASSERT(false, "root == NULL");
  40. return;
  41. }
  42. auto element = root->FirstChildElement("Data");
  43. while (element != NULL)
  44. {
  45. Fish_GiantSharkBomberData data;
  46. data.mID = element->IntAttribute("ID");
  47. data.mName = element->Attribute("Name");
  48. data.mConsumeEnergy = element->IntAttribute("ConsumeEnergy");
  49. data.mGoldBombardment = element->IntAttribute("GoldBombardment");
  50. {
  51. const char* GoldWeight = element->Attribute("GoldWeight");
  52. std::vector<std::string> vecGoldWeight;
  53. boost::split(vecGoldWeight, GoldWeight, boost::is_any_of(","));
  54. int temp;
  55. for (unsigned int i = 0; i < vecGoldWeight.size(); i++)
  56. {
  57. if (tinyxml2::XMLUtil::ToInt(vecGoldWeight[i].c_str(), &temp))
  58. {
  59. data.mGoldWeight.push_back(temp);
  60. }
  61. }
  62. }
  63. {
  64. const char* GoldFloat = element->Attribute("GoldFloat");
  65. std::vector<std::string> vecGoldFloat;
  66. boost::split(vecGoldFloat, GoldFloat, boost::is_any_of(","));
  67. int temp;
  68. for (unsigned int i = 0; i < vecGoldFloat.size(); i++)
  69. {
  70. if (tinyxml2::XMLUtil::ToInt(vecGoldFloat[i].c_str(), &temp))
  71. {
  72. data.mGoldFloat.push_back(temp);
  73. }
  74. }
  75. }
  76. {
  77. const char* PointWeight = element->Attribute("PointWeight");
  78. std::vector<std::string> vecPointWeight;
  79. boost::split(vecPointWeight, PointWeight, boost::is_any_of(","));
  80. int temp;
  81. for (unsigned int i = 0; i < vecPointWeight.size(); i++)
  82. {
  83. if (tinyxml2::XMLUtil::ToInt(vecPointWeight[i].c_str(), &temp))
  84. {
  85. data.mPointWeight.push_back(temp);
  86. }
  87. }
  88. }
  89. {
  90. const char* PointFloat = element->Attribute("PointFloat");
  91. std::vector<std::string> vecPointFloat;
  92. boost::split(vecPointFloat, PointFloat, boost::is_any_of(","));
  93. int temp;
  94. for (unsigned int i = 0; i < vecPointFloat.size(); i++)
  95. {
  96. if (tinyxml2::XMLUtil::ToInt(vecPointFloat[i].c_str(), &temp))
  97. {
  98. data.mPointFloat.push_back(temp);
  99. }
  100. }
  101. }
  102. {
  103. const char* GiftPointWeight = element->Attribute("GiftPointWeight");
  104. std::vector<std::string> vecGiftPointWeight;
  105. boost::split(vecGiftPointWeight, GiftPointWeight, boost::is_any_of(","));
  106. int temp;
  107. for (unsigned int i = 0; i < vecGiftPointWeight.size(); i++)
  108. {
  109. if (tinyxml2::XMLUtil::ToInt(vecGiftPointWeight[i].c_str(), &temp))
  110. {
  111. data.mGiftPointWeight.push_back(temp);
  112. }
  113. }
  114. }
  115. {
  116. const char* GiftPointFloat = element->Attribute("GiftPointFloat");
  117. std::vector<std::string> vecGiftPointFloat;
  118. boost::split(vecGiftPointFloat, GiftPointFloat, boost::is_any_of(","));
  119. int temp;
  120. for (unsigned int i = 0; i < vecGiftPointFloat.size(); i++)
  121. {
  122. if (tinyxml2::XMLUtil::ToInt(vecGiftPointFloat[i].c_str(), &temp))
  123. {
  124. data.mGiftPointFloat.push_back(temp);
  125. }
  126. }
  127. }
  128. if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
  129. CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
  130. mMapData.insert(std::make_pair(data.mID, data));
  131. element = element->NextSiblingElement();
  132. }
  133. CCLOG("Fish_GiantSharkBomber Loaded. Load Data:%u", mMapData.size());
  134. }
  135. void Fish_GiantSharkBomber::LoadLua()
  136. {
  137. LuaEngine::getInstance()->executeScriptFile("config/Fish_GiantSharkBomber");
  138. lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
  139. lua_getglobal(L, "Fish_GiantSharkBomber");
  140. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  141. lua_pushstring(L, "datas");
  142. lua_gettable(L, -2);
  143. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  144. lua_pushnil(L);
  145. while(lua_next(L, 2))
  146. {
  147. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  148. Fish_GiantSharkBomberData data;
  149. LuaCfgHelper::readInt(L, "ID", data.mID);
  150. LuaCfgHelper::readString(L, "Name", data.mName);
  151. LuaCfgHelper::readInt(L, "ConsumeEnergy", data.mConsumeEnergy);
  152. LuaCfgHelper::readInt(L, "GoldBombardment", data.mGoldBombardment);
  153. LuaCfgHelper::readVectorInt(L, "GoldWeight", data.mGoldWeight);
  154. LuaCfgHelper::readVectorInt(L, "GoldFloat", data.mGoldFloat);
  155. LuaCfgHelper::readVectorInt(L, "PointWeight", data.mPointWeight);
  156. LuaCfgHelper::readVectorInt(L, "PointFloat", data.mPointFloat);
  157. LuaCfgHelper::readVectorInt(L, "GiftPointWeight", data.mGiftPointWeight);
  158. LuaCfgHelper::readVectorInt(L, "GiftPointFloat", data.mGiftPointFloat);
  159. if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
  160. CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
  161. mMapData.insert(std::make_pair(data.mID, data));
  162. lua_pop(L, 1);
  163. }
  164. lua_settop(L, 0);
  165. CCLOG("Fish_GiantSharkBomber Loaded. Load Data:%u", mMapData.size());
  166. }
  167. void Fish_GiantSharkBomber::Reload()
  168. {
  169. mMapData.clear();
  170. Load();
  171. }
  172. Fish_GiantSharkBomber* Fish_GiantSharkBomber::GetSingleton()
  173. {
  174. if (msSingleton.get() == nullptr)
  175. {
  176. msSingleton.reset(new Fish_GiantSharkBomber());
  177. }
  178. return msSingleton.get();
  179. }
  180. void Fish_GiantSharkBomber::Release()
  181. {
  182. msSingleton.reset(nullptr);
  183. }