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- #include "stdafx.h"
- #include "tinyxml2/tinyxml2.h"
- #include "LuaCfgHelper.h"
- #include <iostream>
- #include <boost/algorithm/string.hpp>
- #include "M_GiftRewardCFG.h"
- std::auto_ptr<M_GiftRewardCFG> M_GiftRewardCFG::msSingleton(nullptr);
- int M_GiftRewardCFG::GetCount()
- {
- return (int)mMapData.size();
- }
- const M_GiftRewardCFGData* M_GiftRewardCFG::GetData(int RewardType)
- {
- auto it = mMapData.find(RewardType);
- if (it != mMapData.end())
- {
- return &it->second;
- }
- return NULL;
- }
- const std::map<int, M_GiftRewardCFGData>& M_GiftRewardCFG::GetMapData()
- {
- return mMapData;
- }
- void M_GiftRewardCFG::Load()
- {
- tinyxml2::XMLDocument xmlDoc;
- std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_GiftRewardCFG.xml");
- auto result = xmlDoc.Parse(content.c_str(), content.length());
- if (result != tinyxml2::XML_SUCCESS)
- {
- CCLOGERROR("Result:%d", result);
- CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
- return;
- }
- auto root = xmlDoc.RootElement();
- if (root == NULL)
- {
- CCASSERT(false, "root == NULL");
- return;
- }
- auto element = root->FirstChildElement("Data");
- while (element != NULL)
- {
- M_GiftRewardCFGData data;
- data.mRewardType = element->IntAttribute("RewardType");
- data.mStartTime = element->Attribute("StartTime");
- data.mEndTime = element->Attribute("EndTime");
- {
- const char* ItemId = element->Attribute("ItemId");
- std::vector<std::string> vecItemId;
- boost::split(vecItemId, ItemId, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecItemId.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecItemId[i].c_str(), &temp))
- {
- data.mItemId.push_back(temp);
- }
- }
- }
- {
- const char* ItemCount = element->Attribute("ItemCount");
- std::vector<std::string> vecItemCount;
- boost::split(vecItemCount, ItemCount, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecItemCount.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecItemCount[i].c_str(), &temp))
- {
- data.mItemCount.push_back(temp);
- }
- }
- }
- {
- const char* ItemId2 = element->Attribute("ItemId2");
- std::vector<std::string> vecItemId2;
- boost::split(vecItemId2, ItemId2, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecItemId2.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecItemId2[i].c_str(), &temp))
- {
- data.mItemId2.push_back(temp);
- }
- }
- }
- {
- const char* ItemId3 = element->Attribute("ItemId3");
- std::vector<std::string> vecItemId3;
- boost::split(vecItemId3, ItemId3, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecItemId3.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecItemId3[i].c_str(), &temp))
- {
- data.mItemId3.push_back(temp);
- }
- }
- }
- data.mPrice = element->IntAttribute("Price");
- {
- const char* TotalPrice = element->Attribute("TotalPrice");
- std::vector<std::string> vecTotalPrice;
- boost::split(vecTotalPrice, TotalPrice, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecTotalPrice.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecTotalPrice[i].c_str(), &temp))
- {
- data.mTotalPrice.push_back(temp);
- }
- }
- }
- data.mVipLevel = element->IntAttribute("VipLevel");
- data.mGiftId = element->IntAttribute("GiftId");
- if (mMapData.find(data.mRewardType) != mMapData.end())std::cout <<"data refind:" << data.mRewardType << std::endl;
- CCASSERT(mMapData.find(data.mRewardType) == mMapData.end(), "data.mRewardType is exists");
- mMapData.insert(std::make_pair(data.mRewardType, data));
- element = element->NextSiblingElement();
- }
- CCLOG("M_GiftRewardCFG Loaded. Load Data:%u", mMapData.size());
- }
- void M_GiftRewardCFG::LoadLua()
- {
- LuaEngine::getInstance()->executeScriptFile("config/M_GiftRewardCFG");
- lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
- lua_getglobal(L, "M_GiftRewardCFG");
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushstring(L, "datas");
- lua_gettable(L, -2);
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushnil(L);
- while(lua_next(L, 2))
- {
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- M_GiftRewardCFGData data;
- LuaCfgHelper::readInt(L, "RewardType", data.mRewardType);
- LuaCfgHelper::readString(L, "StartTime", data.mStartTime);
- LuaCfgHelper::readString(L, "EndTime", data.mEndTime);
- LuaCfgHelper::readVectorInt(L, "ItemId", data.mItemId);
- LuaCfgHelper::readVectorInt(L, "ItemCount", data.mItemCount);
- LuaCfgHelper::readVectorInt(L, "ItemId2", data.mItemId2);
- LuaCfgHelper::readVectorInt(L, "ItemId3", data.mItemId3);
- LuaCfgHelper::readInt(L, "Price", data.mPrice);
- LuaCfgHelper::readVectorInt(L, "TotalPrice", data.mTotalPrice);
- LuaCfgHelper::readInt(L, "VipLevel", data.mVipLevel);
- LuaCfgHelper::readInt(L, "GiftId", data.mGiftId);
- if (mMapData.find(data.mRewardType) != mMapData.end())std::cout <<"data refind:" << data.mRewardType << std::endl;
- CCASSERT(mMapData.find(data.mRewardType) == mMapData.end(), "data.mRewardType is exists");
- mMapData.insert(std::make_pair(data.mRewardType, data));
- lua_pop(L, 1);
- }
- lua_settop(L, 0);
- CCLOG("M_GiftRewardCFG Loaded. Load Data:%u", mMapData.size());
- }
- void M_GiftRewardCFG::Reload()
- {
- mMapData.clear();
- Load();
- }
- M_GiftRewardCFG* M_GiftRewardCFG::GetSingleton()
- {
- if (msSingleton.get() == nullptr)
- {
- msSingleton.reset(new M_GiftRewardCFG());
- }
- return msSingleton.get();
- }
- void M_GiftRewardCFG::Release()
- {
- msSingleton.reset(nullptr);
- }
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