M_ActivityFishingCeleLotteryTicketShop.lua 380 B

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  1. M_ActivityFishingCeleLotteryTicketShop = {}
  2. function M_ActivityFishingCeleLotteryTicketShop:getData(key)
  3. if self.datas == nil then
  4. return nil
  5. end
  6. return self.datas[key]
  7. end
  8. function M_ActivityFishingCeleLotteryTicketShop:init()
  9. self.datas = {}
  10. self.datas[1] = {ID = 1, LotteryCount = 1, NeedCount = 20, TicketCount = 1}
  11. end
  12. M_ActivityFishingCeleLotteryTicketShop:init()