M_RobotNameCFG.lua 8.0 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. M_RobotNameCFG = {}
  2. function M_RobotNameCFG:getData(key)
  3. if self.datas == nil then
  4. return nil
  5. end
  6. return self.datas[key]
  7. end
  8. function M_RobotNameCFG:init()
  9. self.datas = {}
  10. self.datas[1] = {index = 1, NickName = "新玩家110563", PlayerId = 10099001, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  11. self.datas[2] = {index = 2, NickName = "新玩家29352", PlayerId = 10099002, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  12. self.datas[3] = {index = 3, NickName = "新玩家341526", PlayerId = 10099003, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  13. self.datas[4] = {index = 4, NickName = "打工人打工魂", PlayerId = 10099004, Vip = 6, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  14. self.datas[5] = {index = 5, NickName = "职业摸鱼", PlayerId = 10099005, Vip = 6, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  15. self.datas[6] = {index = 6, NickName = "陕西吴彦祖", PlayerId = 10099006, Vip = 6, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  16. self.datas[7] = {index = 7, NickName = "兰州拉面馆", PlayerId = 10099007, Vip = 6, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  17. self.datas[8] = {index = 8, NickName = "新玩家330631", PlayerId = 10099008, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  18. self.datas[9] = {index = 9, NickName = "新玩家117782", PlayerId = 10099009, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  19. self.datas[10] = {index = 10, NickName = "新玩家122253", PlayerId = 10099010, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  20. self.datas[11] = {index = 11, NickName = "新玩家255215", PlayerId = 10099011, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  21. self.datas[12] = {index = 12, NickName = "新玩家268820", PlayerId = 10099012, Vip = 1, Head = 1300, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  22. self.datas[13] = {index = 13, NickName = "伟廷丰", PlayerId = 10099013, Vip = 6, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  23. self.datas[14] = {index = 14, NickName = "老玩具", PlayerId = 10099014, Vip = 6, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  24. self.datas[15] = {index = 15, NickName = "广州不过冬", PlayerId = 10099015, Vip = 6, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  25. self.datas[16] = {index = 16, NickName = "天天不充钱", PlayerId = 10099016, Vip = 3, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  26. self.datas[17] = {index = 17, NickName = "大圣叫我来巡山", PlayerId = 10099017, Vip = 3, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  27. self.datas[18] = {index = 18, NickName = "艾欧泽亚", PlayerId = 10099018, Vip = 3, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  28. self.datas[19] = {index = 19, NickName = "开始你的表演", PlayerId = 10099019, Vip = 3, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  29. self.datas[20] = {index = 20, NickName = "删号从零开始", PlayerId = 10099020, Vip = 3, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  30. self.datas[21] = {index = 21, NickName = "真好玩", PlayerId = 10099021, Vip = 5, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  31. self.datas[22] = {index = 22, NickName = "天天破产", PlayerId = 10099022, Vip = 5, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  32. self.datas[23] = {index = 23, NickName = "疫情过后", PlayerId = 10099023, Vip = 5, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  33. self.datas[24] = {index = 24, NickName = "哥有的是钱", PlayerId = 10099024, Vip = 5, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  34. self.datas[25] = {index = 25, NickName = "灭霸", PlayerId = 10099025, Vip = 5, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  35. self.datas[26] = {index = 26, NickName = "摸鱼大王", PlayerId = 10099026, Vip = 5, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  36. self.datas[27] = {index = 27, NickName = "炸炸炸炸炸", PlayerId = 10099027, Vip = 5, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  37. self.datas[28] = {index = 28, NickName = "免费你妹", PlayerId = 10099028, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  38. self.datas[29] = {index = 29, NickName = "吃俺老孙一炮", PlayerId = 10099029, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  39. self.datas[30] = {index = 30, NickName = "寂寞如歌", PlayerId = 10099030, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  40. self.datas[31] = {index = 31, NickName = "你大爷还是你大爷", PlayerId = 10099031, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  41. self.datas[32] = {index = 32, NickName = "快乐", PlayerId = 10099032, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  42. self.datas[33] = {index = 33, NickName = "我是你爸", PlayerId = 10099033, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  43. self.datas[34] = {index = 34, NickName = "世纪帅哥", PlayerId = 10099034, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  44. self.datas[35] = {index = 35, NickName = "只是娱乐", PlayerId = 10099035, Vip = 2, Head = 1304, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  45. self.datas[36] = {index = 36, NickName = "很纯很暧昧", PlayerId = 10099036, Vip = 4, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  46. self.datas[37] = {index = 37, NickName = "快乐梅一天", PlayerId = 10099037, Vip = 4, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  47. self.datas[38] = {index = 38, NickName = "坚挺的男人", PlayerId = 10099038, Vip = 4, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  48. self.datas[39] = {index = 39, NickName = "秒杀大鱼", PlayerId = 10099039, Vip = 4, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  49. self.datas[40] = {index = 40, NickName = "输了很多", PlayerId = 10099040, Vip = 4, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  50. self.datas[41] = {index = 41, NickName = "狗儿要吃草", PlayerId = 10099041, Vip = 4, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  51. self.datas[42] = {index = 42, NickName = "人不狠站不稳", PlayerId = 10099042, Vip = 4, Head = 1305, HeadFrame = 1499, Gold = 100000000, TurretID = 1, WingID = 0, Items = {24,1,25,2,26,3}}
  52. end
  53. M_RobotNameCFG:init()