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- #include "stdafx.h"
- #include "tinyxml2/tinyxml2.h"
- #include "LuaCfgHelper.h"
- #include <iostream>
- #include <boost/algorithm/string.hpp>
- #include "Fish_TurretLevelCFG.h"
- std::auto_ptr<Fish_TurretLevelCFG> Fish_TurretLevelCFG::msSingleton(nullptr);
- int Fish_TurretLevelCFG::GetCount()
- {
- return (int)mMapData.size();
- }
- const Fish_TurretLevelCFGData* Fish_TurretLevelCFG::GetData(int ID)
- {
- auto it = mMapData.find(ID);
- if (it != mMapData.end())
- {
- return &it->second;
- }
- return NULL;
- }
- const std::map<int, Fish_TurretLevelCFGData>& Fish_TurretLevelCFG::GetMapData()
- {
- return mMapData;
- }
- void Fish_TurretLevelCFG::Load()
- {
- tinyxml2::XMLDocument xmlDoc;
- std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_TurretLevelCFG.xml");
- auto result = xmlDoc.Parse(content.c_str(), content.length());
- if (result != tinyxml2::XML_SUCCESS)
- {
- CCLOGERROR("Result:%d", result);
- CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
- return;
- }
- auto root = xmlDoc.RootElement();
- if (root == NULL)
- {
- CCASSERT(false, "root == NULL");
- return;
- }
- auto element = root->FirstChildElement("Data");
- while (element != NULL)
- {
- Fish_TurretLevelCFGData data;
- data.mID = element->IntAttribute("ID");
- data.mOpenRate = element->IntAttribute("OpenRate");
- data.mAwardGold = element->IntAttribute("AwardGold");
- data.mOneTickUp = element->IntAttribute("OneTickUp");
- data.mShotsBuff = element->IntAttribute("ShotsBuff");
- data.mLevelUpIcon = element->Attribute("LevelUpIcon");
- data.mUpType = element->IntAttribute("UpType");
- data.mUpRate = element->IntAttribute("UpRate");
- data.mNeedLucky = element->IntAttribute("NeedLucky");
- {
- const char* NeedItems = element->Attribute("NeedItems");
- std::vector<std::string> vecNeedItems;
- boost::split(vecNeedItems, NeedItems, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecNeedItems.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecNeedItems[i].c_str(), &temp))
- {
- data.mNeedItems.push_back(temp);
- }
- }
- }
- {
- const char* NeedCount = element->Attribute("NeedCount");
- std::vector<std::string> vecNeedCount;
- boost::split(vecNeedCount, NeedCount, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecNeedCount.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecNeedCount[i].c_str(), &temp))
- {
- data.mNeedCount.push_back(temp);
- }
- }
- }
- {
- const char* ExtraUpgrade = element->Attribute("ExtraUpgrade");
- std::vector<std::string> vecExtraUpgrade;
- boost::split(vecExtraUpgrade, ExtraUpgrade, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecExtraUpgrade.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecExtraUpgrade[i].c_str(), &temp))
- {
- data.mExtraUpgrade.push_back(temp);
- }
- }
- }
- data.mDropAttenuates = element->IntAttribute("DropAttenuates");
- {
- const char* DailyQuestGroup = element->Attribute("DailyQuestGroup");
- std::vector<std::string> vecDailyQuestGroup;
- boost::split(vecDailyQuestGroup, DailyQuestGroup, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecDailyQuestGroup.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecDailyQuestGroup[i].c_str(), &temp))
- {
- data.mDailyQuestGroup.push_back(temp);
- }
- }
- }
- data.mDropLimit = element->IntAttribute("DropLimit");
- {
- const char* TaskItems = element->Attribute("TaskItems");
- std::vector<std::string> vecTaskItems;
- boost::split(vecTaskItems, TaskItems, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecTaskItems.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecTaskItems[i].c_str(), &temp))
- {
- data.mTaskItems.push_back(temp);
- }
- }
- }
- {
- const char* QuantityOfArticles = element->Attribute("QuantityOfArticles");
- std::vector<std::string> vecQuantityOfArticles;
- boost::split(vecQuantityOfArticles, QuantityOfArticles, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecQuantityOfArticles.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecQuantityOfArticles[i].c_str(), &temp))
- {
- data.mQuantityOfArticles.push_back(temp);
- }
- }
- }
- data.mTaskDisplay = element->IntAttribute("TaskDisplay");
- {
- const char* UnlockDisplayID = element->Attribute("UnlockDisplayID");
- std::vector<std::string> vecUnlockDisplayID;
- boost::split(vecUnlockDisplayID, UnlockDisplayID, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecUnlockDisplayID.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecUnlockDisplayID[i].c_str(), &temp))
- {
- data.mUnlockDisplayID.push_back(temp);
- }
- }
- }
- {
- const char* UnlockDisplayMasks = element->Attribute("UnlockDisplayMasks");
- std::vector<std::string> vecUnlockDisplayMasks;
- boost::split(vecUnlockDisplayMasks, UnlockDisplayMasks, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecUnlockDisplayMasks.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecUnlockDisplayMasks[i].c_str(), &temp))
- {
- data.mUnlockDisplayMasks.push_back(temp);
- }
- }
- }
- if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
- CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
- mMapData.insert(std::make_pair(data.mID, data));
- element = element->NextSiblingElement();
- }
- CCLOG("Fish_TurretLevelCFG Loaded. Load Data:%u", mMapData.size());
- }
- void Fish_TurretLevelCFG::LoadLua()
- {
- LuaEngine::getInstance()->executeScriptFile("config/Fish_TurretLevelCFG");
- lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
- lua_getglobal(L, "Fish_TurretLevelCFG");
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushstring(L, "datas");
- lua_gettable(L, -2);
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushnil(L);
- while(lua_next(L, 2))
- {
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- Fish_TurretLevelCFGData data;
- LuaCfgHelper::readInt(L, "ID", data.mID);
- LuaCfgHelper::readInt(L, "OpenRate", data.mOpenRate);
- LuaCfgHelper::readInt(L, "AwardGold", data.mAwardGold);
- LuaCfgHelper::readInt(L, "OneTickUp", data.mOneTickUp);
- LuaCfgHelper::readInt(L, "ShotsBuff", data.mShotsBuff);
- LuaCfgHelper::readString(L, "LevelUpIcon", data.mLevelUpIcon);
- LuaCfgHelper::readInt(L, "UpType", data.mUpType);
- LuaCfgHelper::readInt(L, "UpRate", data.mUpRate);
- LuaCfgHelper::readInt(L, "NeedLucky", data.mNeedLucky);
- LuaCfgHelper::readVectorInt(L, "NeedItems", data.mNeedItems);
- LuaCfgHelper::readVectorInt(L, "NeedCount", data.mNeedCount);
- LuaCfgHelper::readVectorInt(L, "ExtraUpgrade", data.mExtraUpgrade);
- LuaCfgHelper::readInt(L, "DropAttenuates", data.mDropAttenuates);
- LuaCfgHelper::readVectorInt(L, "DailyQuestGroup", data.mDailyQuestGroup);
- LuaCfgHelper::readInt(L, "DropLimit", data.mDropLimit);
- LuaCfgHelper::readVectorInt(L, "TaskItems", data.mTaskItems);
- LuaCfgHelper::readVectorInt(L, "QuantityOfArticles", data.mQuantityOfArticles);
- LuaCfgHelper::readInt(L, "TaskDisplay", data.mTaskDisplay);
- LuaCfgHelper::readVectorInt(L, "UnlockDisplayID", data.mUnlockDisplayID);
- LuaCfgHelper::readVectorInt(L, "UnlockDisplayMasks", data.mUnlockDisplayMasks);
- if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
- CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
- mMapData.insert(std::make_pair(data.mID, data));
- lua_pop(L, 1);
- }
- lua_settop(L, 0);
- CCLOG("Fish_TurretLevelCFG Loaded. Load Data:%u", mMapData.size());
- }
- void Fish_TurretLevelCFG::Reload()
- {
- mMapData.clear();
- Load();
- }
- Fish_TurretLevelCFG* Fish_TurretLevelCFG::GetSingleton()
- {
- if (msSingleton.get() == nullptr)
- {
- msSingleton.reset(new Fish_TurretLevelCFG());
- }
- return msSingleton.get();
- }
- void Fish_TurretLevelCFG::Release()
- {
- msSingleton.reset(nullptr);
- }
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