123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257 |
- #include "stdafx.h"
- #include "tinyxml2/tinyxml2.h"
- #include "LuaCfgHelper.h"
- #include <iostream>
- #include <boost/algorithm/string.hpp>
- #include "Fish_TurretSetCFG.h"
- std::auto_ptr<Fish_TurretSetCFG> Fish_TurretSetCFG::msSingleton(nullptr);
- int Fish_TurretSetCFG::GetCount()
- {
- return (int)mMapData.size();
- }
- const Fish_TurretSetCFGData* Fish_TurretSetCFG::GetData(int ID)
- {
- auto it = mMapData.find(ID);
- if (it != mMapData.end())
- {
- return &it->second;
- }
- return NULL;
- }
- const std::map<int, Fish_TurretSetCFGData>& Fish_TurretSetCFG::GetMapData()
- {
- return mMapData;
- }
- void Fish_TurretSetCFG::Load()
- {
- tinyxml2::XMLDocument xmlDoc;
- std::string content = FileUtils::getInstance()->getStringFromFile("Config/Fish_TurretSetCFG.xml");
- auto result = xmlDoc.Parse(content.c_str(), content.length());
- if (result != tinyxml2::XML_SUCCESS)
- {
- CCLOGERROR("Result:%d", result);
- CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
- return;
- }
- auto root = xmlDoc.RootElement();
- if (root == NULL)
- {
- CCASSERT(false, "root == NULL");
- return;
- }
- auto element = root->FirstChildElement("Data");
- while (element != NULL)
- {
- Fish_TurretSetCFGData data;
- data.mID = element->IntAttribute("ID");
- data.mSetID = element->IntAttribute("SetID");
- data.mName = element->Attribute("Name");
- data.mMinRate = element->IntAttribute("MinRate");
- data.mMaxRate = element->IntAttribute("MaxRate");
- data.mGrade = element->IntAttribute("Grade");
- data.mVipClear = element->IntAttribute("VipClear");
- data.mVipGet = element->IntAttribute("VipGet");
- {
- const char* ItemID = element->Attribute("ItemID");
- std::vector<std::string> vecItemID;
- boost::split(vecItemID, ItemID, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecItemID.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecItemID[i].c_str(), &temp))
- {
- data.mItemID.push_back(temp);
- }
- }
- }
- {
- const char* EffectType = element->Attribute("EffectType");
- std::vector<std::string> vecEffectType;
- boost::split(vecEffectType, EffectType, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecEffectType.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecEffectType[i].c_str(), &temp))
- {
- data.mEffectType.push_back(temp);
- }
- }
- }
- {
- const char* RandomEffect = element->Attribute("RandomEffect");
- std::vector<std::string> vecRandomEffect;
- boost::split(vecRandomEffect, RandomEffect, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecRandomEffect.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecRandomEffect[i].c_str(), &temp))
- {
- data.mRandomEffect.push_back(temp);
- }
- }
- }
- data.mTurretID = element->IntAttribute("TurretID");
- data.mVelocity = element->IntAttribute("Velocity");
- data.mLockingPower = element->IntAttribute("LockingPower");
- data.mRagePower = element->IntAttribute("RagePower");
- data.mSelfBulletID = element->IntAttribute("SelfBulletID");
- data.mOtherBulletID = element->IntAttribute("OtherBulletID");
- data.mPowerBulletID = element->IntAttribute("PowerBulletID");
- data.mAddRate = element->IntAttribute("AddRate");
- data.mMaxPower = element->IntAttribute("MaxPower");
- data.mPowerBuff = element->IntAttribute("PowerBuff");
- data.mFireSpeed = element->IntAttribute("FireSpeed");
- {
- const char* FireItemSpeed = element->Attribute("FireItemSpeed");
- std::vector<std::string> vecFireItemSpeed;
- boost::split(vecFireItemSpeed, FireItemSpeed, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecFireItemSpeed.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecFireItemSpeed[i].c_str(), &temp))
- {
- data.mFireItemSpeed.push_back(temp);
- }
- }
- }
- data.mRoute = element->IntAttribute("Route");
- data.mTopLevel = element->IntAttribute("TopLevel");
- data.mLvUpItem = element->IntAttribute("LvUpItem");
- data.mLvUpCount = element->IntAttribute("LvUpCount");
- {
- const char* ResetReturnCount = element->Attribute("ResetReturnCount");
- std::vector<std::string> vecResetReturnCount;
- boost::split(vecResetReturnCount, ResetReturnCount, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecResetReturnCount.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecResetReturnCount[i].c_str(), &temp))
- {
- data.mResetReturnCount.push_back(temp);
- }
- }
- }
- {
- const char* BatteryLv = element->Attribute("BatteryLv");
- std::vector<std::string> vecBatteryLv;
- boost::split(vecBatteryLv, BatteryLv, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecBatteryLv.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecBatteryLv[i].c_str(), &temp))
- {
- data.mBatteryLv.push_back(temp);
- }
- }
- }
- {
- const char* MultipleUpper = element->Attribute("MultipleUpper");
- std::vector<std::string> vecMultipleUpper;
- boost::split(vecMultipleUpper, MultipleUpper, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecMultipleUpper.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecMultipleUpper[i].c_str(), &temp))
- {
- data.mMultipleUpper.push_back(temp);
- }
- }
- }
- {
- const char* AddValue = element->Attribute("AddValue");
- std::vector<std::string> vecAddValue;
- boost::split(vecAddValue, AddValue, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecAddValue.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecAddValue[i].c_str(), &temp))
- {
- data.mAddValue.push_back(temp);
- }
- }
- }
- if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
- CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
- mMapData.insert(std::make_pair(data.mID, data));
- element = element->NextSiblingElement();
- }
- CCLOG("Fish_TurretSetCFG Loaded. Load Data:%u", mMapData.size());
- }
- void Fish_TurretSetCFG::LoadLua()
- {
- LuaEngine::getInstance()->executeScriptFile("config/Fish_TurretSetCFG");
- lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
- lua_getglobal(L, "Fish_TurretSetCFG");
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushstring(L, "datas");
- lua_gettable(L, -2);
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushnil(L);
- while(lua_next(L, 2))
- {
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- Fish_TurretSetCFGData data;
- LuaCfgHelper::readInt(L, "ID", data.mID);
- LuaCfgHelper::readInt(L, "SetID", data.mSetID);
- LuaCfgHelper::readString(L, "Name", data.mName);
- LuaCfgHelper::readInt(L, "MinRate", data.mMinRate);
- LuaCfgHelper::readInt(L, "MaxRate", data.mMaxRate);
- LuaCfgHelper::readInt(L, "Grade", data.mGrade);
- LuaCfgHelper::readInt(L, "VipClear", data.mVipClear);
- LuaCfgHelper::readInt(L, "VipGet", data.mVipGet);
- LuaCfgHelper::readVectorInt(L, "ItemID", data.mItemID);
- LuaCfgHelper::readVectorInt(L, "EffectType", data.mEffectType);
- LuaCfgHelper::readVectorInt(L, "RandomEffect", data.mRandomEffect);
- LuaCfgHelper::readInt(L, "TurretID", data.mTurretID);
- LuaCfgHelper::readInt(L, "Velocity", data.mVelocity);
- LuaCfgHelper::readInt(L, "LockingPower", data.mLockingPower);
- LuaCfgHelper::readInt(L, "RagePower", data.mRagePower);
- LuaCfgHelper::readInt(L, "SelfBulletID", data.mSelfBulletID);
- LuaCfgHelper::readInt(L, "OtherBulletID", data.mOtherBulletID);
- LuaCfgHelper::readInt(L, "PowerBulletID", data.mPowerBulletID);
- LuaCfgHelper::readInt(L, "AddRate", data.mAddRate);
- LuaCfgHelper::readInt(L, "MaxPower", data.mMaxPower);
- LuaCfgHelper::readInt(L, "PowerBuff", data.mPowerBuff);
- LuaCfgHelper::readInt(L, "FireSpeed", data.mFireSpeed);
- LuaCfgHelper::readVectorInt(L, "FireItemSpeed", data.mFireItemSpeed);
- LuaCfgHelper::readInt(L, "Route", data.mRoute);
- LuaCfgHelper::readInt(L, "TopLevel", data.mTopLevel);
- LuaCfgHelper::readInt(L, "LvUpItem", data.mLvUpItem);
- LuaCfgHelper::readInt(L, "LvUpCount", data.mLvUpCount);
- LuaCfgHelper::readVectorInt(L, "ResetReturnCount", data.mResetReturnCount);
- LuaCfgHelper::readVectorInt(L, "BatteryLv", data.mBatteryLv);
- LuaCfgHelper::readVectorInt(L, "MultipleUpper", data.mMultipleUpper);
- LuaCfgHelper::readVectorInt(L, "AddValue", data.mAddValue);
- if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
- CCASSERT(mMapData.find(data.mID) == mMapData.end(), "data.mID is exists");
- mMapData.insert(std::make_pair(data.mID, data));
- lua_pop(L, 1);
- }
- lua_settop(L, 0);
- CCLOG("Fish_TurretSetCFG Loaded. Load Data:%u", mMapData.size());
- }
- void Fish_TurretSetCFG::Reload()
- {
- mMapData.clear();
- Load();
- }
- Fish_TurretSetCFG* Fish_TurretSetCFG::GetSingleton()
- {
- if (msSingleton.get() == nullptr)
- {
- msSingleton.reset(new Fish_TurretSetCFG());
- }
- return msSingleton.get();
- }
- void Fish_TurretSetCFG::Release()
- {
- msSingleton.reset(nullptr);
- }
|