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- #pragma once
- #include <map>
- struct Fish_LargeFishCFG6Data
- {
- //key
- int mID;
- //鱼阵名字
- std::string mName;
- //鱼阵ID
- int mGeneratorID;
- //BOSS鱼ID
- int mFishID;
- //提示信息
- std::string mImageInfo;
- //BOSS鱼阵
- bool mIsBoss;
- //声音
- std::string mBackSound;
- //倒计时
- int mDuration;
- //警告时间
- int mWarnTime;
- //刷水时间
- int mFlashTime;
- //死亡时间
- int mDieTime;
- };
- class Fish_LargeFishCFG6
- {
- public:
- private:
- static std::auto_ptr<Fish_LargeFishCFG6> msSingleton;
- public:
- int GetCount();
- const Fish_LargeFishCFG6Data* GetData(int ID);
- const std::map<int, Fish_LargeFishCFG6Data>& GetMapData();
- void Load();
- void LoadLua();
- void Reload();
- static Fish_LargeFishCFG6* GetSingleton();
- static void Release();
- private:
- std::map<int, Fish_LargeFishCFG6Data> mMapData;
- };
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