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- #pragma once
- #include <map>
- struct Odds2_ProfitData
- {
- //盈利(10000)
- int mProfit;
- //RAND区间的下限(10000)
- int mRandLower;
- //RAND区间的上限(10000)
- int mRandUpper;
- };
- class Odds2_Profit
- {
- public:
- private:
- static std::auto_ptr<Odds2_Profit> msSingleton;
- public:
- int GetCount();
- const Odds2_ProfitData* GetData(int Profit);
- const std::map<int, Odds2_ProfitData>& GetMapData();
- void Load();
- void LoadLua();
- void Reload();
- static Odds2_Profit* GetSingleton();
- static void Release();
- private:
- std::map<int, Odds2_ProfitData> mMapData;
- };
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