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- #include "stdafx.h"
- #include "tinyxml2/tinyxml2.h"
- #include "LuaCfgHelper.h"
- #include <iostream>
- #include <boost/algorithm/string.hpp>
- #include "Odds2_Room.h"
- std::auto_ptr<Odds2_Room> Odds2_Room::msSingleton(nullptr);
- int Odds2_Room::GetCount()
- {
- return (int)mMapData.size();
- }
- const Odds2_RoomData* Odds2_Room::GetData(int RoomID)
- {
- auto it = mMapData.find(RoomID);
- if (it != mMapData.end())
- {
- return &it->second;
- }
- return NULL;
- }
- const std::map<int, Odds2_RoomData>& Odds2_Room::GetMapData()
- {
- return mMapData;
- }
- void Odds2_Room::Load()
- {
- tinyxml2::XMLDocument xmlDoc;
- std::string content = FileUtils::getInstance()->getStringFromFile("Config/Odds2_Room.xml");
- auto result = xmlDoc.Parse(content.c_str(), content.length());
- if (result != tinyxml2::XML_SUCCESS)
- {
- CCLOGERROR("Result:%d", result);
- CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
- return;
- }
- auto root = xmlDoc.RootElement();
- if (root == NULL)
- {
- CCASSERT(false, "root == NULL");
- return;
- }
- auto element = root->FirstChildElement("Data");
- while (element != NULL)
- {
- Odds2_RoomData data;
- data.mRoomID = element->IntAttribute("RoomID");
- data.mLaserAdd = element->IntAttribute("LaserAdd");
- data.mLaserReduce = element->IntAttribute("LaserReduce");
- data.mFormationAdd = element->IntAttribute("FormationAdd");
- data.mFormationReduce = element->IntAttribute("FormationReduce");
- if (mMapData.find(data.mRoomID) != mMapData.end())std::cout <<"data refind:" << data.mRoomID << std::endl;
- CCASSERT(mMapData.find(data.mRoomID) == mMapData.end(), "data.mRoomID is exists");
- mMapData.insert(std::make_pair(data.mRoomID, data));
- element = element->NextSiblingElement();
- }
- CCLOG("Odds2_Room Loaded. Load Data:%u", mMapData.size());
- }
- void Odds2_Room::LoadLua()
- {
- LuaEngine::getInstance()->executeScriptFile("config/Odds2_Room");
- lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
- lua_getglobal(L, "Odds2_Room");
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushstring(L, "datas");
- lua_gettable(L, -2);
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- lua_pushnil(L);
- while(lua_next(L, 2))
- {
- CCASSERT(lua_istable(L, -1) == 1, "is not table");
- Odds2_RoomData data;
- LuaCfgHelper::readInt(L, "RoomID", data.mRoomID);
- LuaCfgHelper::readInt(L, "LaserAdd", data.mLaserAdd);
- LuaCfgHelper::readInt(L, "LaserReduce", data.mLaserReduce);
- LuaCfgHelper::readInt(L, "FormationAdd", data.mFormationAdd);
- LuaCfgHelper::readInt(L, "FormationReduce", data.mFormationReduce);
- if (mMapData.find(data.mRoomID) != mMapData.end())std::cout <<"data refind:" << data.mRoomID << std::endl;
- CCASSERT(mMapData.find(data.mRoomID) == mMapData.end(), "data.mRoomID is exists");
- mMapData.insert(std::make_pair(data.mRoomID, data));
- lua_pop(L, 1);
- }
- lua_settop(L, 0);
- CCLOG("Odds2_Room Loaded. Load Data:%u", mMapData.size());
- }
- void Odds2_Room::Reload()
- {
- mMapData.clear();
- Load();
- }
- Odds2_Room* Odds2_Room::GetSingleton()
- {
- if (msSingleton.get() == nullptr)
- {
- msSingleton.reset(new Odds2_Room());
- }
- return msSingleton.get();
- }
- void Odds2_Room::Release()
- {
- msSingleton.reset(nullptr);
- }
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