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- #include "stdafx.h"
- #include <cassert>
- #include <fstream>
- #include <iostream>
- #include <iostream>
- #include <boost/smart_ptr.hpp>
- #include <boost/algorithm/string.hpp>
- #include "tinyxml2.h"
- #include "Fish_ArmatureCFG.h"
- #include "FileEncrypt.h"
- std::auto_ptr<Fish_ArmatureCFG> Fish_ArmatureCFG::msSingleton(nullptr);
- int Fish_ArmatureCFG::GetCount()
- {
- return (int)mMapData.size();
- }
- const Fish_ArmatureCFGData* Fish_ArmatureCFG::GetData(int ID)
- {
- auto it = mMapData.find(ID);
- if (it != mMapData.end())
- {
- return &it->second;
- }
- return NULL;
- }
- boost::unordered_map<int, Fish_ArmatureCFGData>& Fish_ArmatureCFG::GetMapData()
- {
- return mMapData;
- }
- void Fish_ArmatureCFG::Reload()
- {
- mMapData.clear();
- Load();
- }
- void Fish_ArmatureCFG::Load(const std::string& path)
- {
- std::ifstream readStream(path, std::ios::binary);
- if (!readStream.is_open())
- {
- assert(false);
- return;
- }
- readStream.seekg(0, std::ios::end);
- int fileSize = readStream.tellg();
- boost::shared_array<char> buffer(new char[fileSize+1]);
- buffer.get()[fileSize] = '\0';
- readStream.seekg(0, std::ios::beg);
- readStream.read(buffer.get(), fileSize);
- readStream.close();
- FileEncrypt::decryptBuffer( buffer, fileSize );
- tinyxml2::XMLDocument xmlDoc;
- auto result = xmlDoc.Parse(buffer.get(), fileSize);
- if (result != tinyxml2::XML_SUCCESS)
- {
- assert(false);
- return;
- }
- auto root = xmlDoc.RootElement();
- if (root == NULL)
- {
- assert(false);
- return;
- }
- auto element = root->FirstChildElement("Data");
- while (element != NULL)
- {
- Fish_ArmatureCFGData data;
- data.mID = element->IntAttribute("ID");
- data.mName = element->Attribute("Name");
- data.mResType = element->IntAttribute("ResType");
- data.mResName = element->Attribute("ResName");
- data.mResPath = element->Attribute("ResPath");
- data.mMoveAction = element->Attribute("MoveAction");
- data.mDieAction = element->Attribute("DieAction");
- data.mColor = element->IntAttribute("Color");
- data.mScale = element->FloatAttribute("Scale");
- data.mEnableFlipped = element->BoolAttribute("EnableFlipped");
- {
- const char* Collider = element->Attribute("Collider");
- std::vector<std::string> vecCollider;
- boost::split(vecCollider, Collider, boost::is_any_of(","));
- float temp;
- for (unsigned int i = 0; i < vecCollider.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToFloat(vecCollider[i].c_str(), &temp))
- {
- data.mCollider.push_back(temp);
- }
- }
- }
- {
- const char* AttachArmatures = element->Attribute("AttachArmatures");
- std::vector<std::string> vecAttachArmatures;
- boost::split(vecAttachArmatures, AttachArmatures, boost::is_any_of(","));
- int temp;
- for (unsigned int i = 0; i < vecAttachArmatures.size(); i++)
- {
- if (tinyxml2::XMLUtil::ToInt(vecAttachArmatures[i].c_str(), &temp))
- {
- data.mAttachArmatures.push_back(temp);
- }
- }
- }
- data.mFixFlag = element->Attribute("FixFlag");
- {
- const char* Circles = element->Attribute("Circles");
- std::vector<std::string> vecCircles;
- boost::split(vecCircles, Circles, boost::is_any_of(","));
- for (unsigned int i = 0; i < vecCircles.size(); i++)
- {
- data.mCircles.push_back(vecCircles[i]);
- }
- }
- {
- const char* AttachParticles = element->Attribute("AttachParticles");
- std::vector<std::string> vecAttachParticles;
- boost::split(vecAttachParticles, AttachParticles, boost::is_any_of(","));
- for (unsigned int i = 0; i < vecAttachParticles.size(); i++)
- {
- data.mAttachParticles.push_back(vecAttachParticles[i]);
- }
- }
- if (mMapData.find(data.mID) != mMapData.end())std::cout <<"data refind:" << data.mID << std::endl;
- assert(mMapData.find(data.mID) == mMapData.end());
- mMapData.insert(std::make_pair(data.mID, data));
- element = element->NextSiblingElement();
- }
- }
- void Fish_ArmatureCFG::Load()
- {
- Load("../Config/Fish_ArmatureCFG.xml");
- }
- Fish_ArmatureCFG* Fish_ArmatureCFG::GetSingleton()
- {
- if (msSingleton.get() == nullptr)
- {
- msSingleton.reset(new Fish_ArmatureCFG());
- }
- return msSingleton.get();
- }
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