Fish_GiantSharkImmediateDecapitation.h 994 B

12345678910111213141516171819202122232425262728293031323334353637383940414243
  1. #pragma once
  2. #include <boost/unordered_map.hpp>
  3. #include <vector>
  4. struct Fish_GiantSharkImmediateDecapitationData
  5. {
  6. //ID
  7. int mID;
  8. //牌型名
  9. std::string mName;
  10. //最低牌型积分
  11. int mMinimumIntegral;
  12. //最高牌型积分
  13. int mMaximumIntegral;
  14. //前6次拆解权重
  15. int mDismantlingWeight;
  16. //第7次拆解权重
  17. int mLeopardWeight;
  18. //基础金币
  19. int mGold;
  20. //额外奖励物品ID
  21. int mAdditionalRewards;
  22. //奖励数量
  23. int mRewardCard;
  24. //显示牌型
  25. std::string mDisplayCardType;
  26. };
  27. class Fish_GiantSharkImmediateDecapitation
  28. {
  29. public:
  30. private:
  31. static std::auto_ptr<Fish_GiantSharkImmediateDecapitation> msSingleton;
  32. public:
  33. int GetCount();
  34. const Fish_GiantSharkImmediateDecapitationData* GetData(int ID);
  35. boost::unordered_map<int, Fish_GiantSharkImmediateDecapitationData>& GetMapData();
  36. void Reload();
  37. void Load(const std::string& path);
  38. void Load();
  39. static Fish_GiantSharkImmediateDecapitation* GetSingleton();
  40. private:
  41. boost::unordered_map<int, Fish_GiantSharkImmediateDecapitationData> mMapData;
  42. };