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- #pragma once
- #include <boost/unordered_map.hpp>
- #include <vector>
- struct Fish_GiantSharkLevelData
- {
- //ID
- int mID;
- //炮倍区间
- std::vector<int> mLevel;
- //玩家炮倍金币奖励基础倍率
- int mBasicRewards;
- //牌型概率
- int mBrandProbability;
- //牌型数量
- int mNumberCards;
- //炮倍对牌型积分加成
- int mIntegralAddition;
- };
- class Fish_GiantSharkLevel
- {
- public:
- private:
- static std::auto_ptr<Fish_GiantSharkLevel> msSingleton;
- public:
- int GetCount();
- const Fish_GiantSharkLevelData* GetData(int ID);
- boost::unordered_map<int, Fish_GiantSharkLevelData>& GetMapData();
- void Reload();
- void Load(const std::string& path);
- void Load();
- static Fish_GiantSharkLevel* GetSingleton();
- private:
- boost::unordered_map<int, Fish_GiantSharkLevelData> mMapData;
- };
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