Fish_NormalOutFishActivityCFG.h 1.0 KB

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  1. #pragma once
  2. #include <boost/unordered_map.hpp>
  3. #include <vector>
  4. struct Fish_NormalOutFishActivityCFGData
  5. {
  6. //key
  7. int mID;
  8. //活动ID
  9. int mActivityId;
  10. //哪些房间需要在活期间刷增加的鱼
  11. std::vector<int> mRoomList;
  12. //刷鱼ID, 与Fish_NormalOutFishCFG的ID列不能相同
  13. int mRefreshId;
  14. //名字
  15. std::string mName;
  16. //类型
  17. int mType;
  18. //参数
  19. int mParamID;
  20. //出鱼权值
  21. int mOutWeight;
  22. //最大数量
  23. int mOutMaxCount;
  24. //出鱼时间(s)
  25. std::vector<int> mFishTime;
  26. //玩法鱼通知
  27. int mFishNotice;
  28. //路径分组
  29. int mRouteGroup;
  30. //分组
  31. int mGroupID;
  32. //分组最大鱼数
  33. int mGroupMaxFish;
  34. };
  35. class Fish_NormalOutFishActivityCFG
  36. {
  37. public:
  38. private:
  39. static std::auto_ptr<Fish_NormalOutFishActivityCFG> msSingleton;
  40. public:
  41. int GetCount();
  42. const Fish_NormalOutFishActivityCFGData* GetData(int ID);
  43. boost::unordered_map<int, Fish_NormalOutFishActivityCFGData>& GetMapData();
  44. void Reload();
  45. void Load(const std::string& path);
  46. void Load();
  47. static Fish_NormalOutFishActivityCFG* GetSingleton();
  48. private:
  49. boost::unordered_map<int, Fish_NormalOutFishActivityCFGData> mMapData;
  50. };