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- #pragma once
- #include <boost/unordered_map.hpp>
- #include <vector>
- struct Fish_TurretPosCFGData
- {
- //ID
- int mID;
- //X×ø±ê
- int mX;
- //Y×ø±ê
- int mY;
- //Ðýת
- bool mIsFlippedY;
- };
- class Fish_TurretPosCFG
- {
- public:
- private:
- static std::auto_ptr<Fish_TurretPosCFG> msSingleton;
- public:
- int GetCount();
- const Fish_TurretPosCFGData* GetData(int ID);
- boost::unordered_map<int, Fish_TurretPosCFGData>& GetMapData();
- void Reload();
- void Load(const std::string& path);
- void Load();
- static Fish_TurretPosCFG* GetSingleton();
- private:
- boost::unordered_map<int, Fish_TurretPosCFGData> mMapData;
- };
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