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- Fish_FishChuBaoCFG = {}
- function Fish_FishChuBaoCFG:getData(key)
- if self.datas == nil then
- return nil
- end
- return self.datas[key]
- end
- function Fish_FishChuBaoCFG:init()
- self.datas = {}
- self.datas[1] = {ID = 1, FishId = 311, TurretMin = 1, TurretMax = 150000, Score = 300, Weight = 20, Gold = 0, GivenReward = {25,24,23}, GearName = "鱼雷礼包"}
- self.datas[2] = {ID = 2, FishId = 311, TurretMin = 1, TurretMax = 150000, Score = 200, Weight = 25, Gold = 100, GivenReward = {}, GearName = "200"}
- self.datas[3] = {ID = 3, FishId = 311, TurretMin = 10000, TurretMax = 150000, Score = 500, Weight = 3, Gold = 0, GivenReward = {1,1,16,5,17,2,94,1,5,17}, GearName = "神秘大奖"}
- self.datas[4] = {ID = 4, FishId = 311, TurretMin = 1, TurretMax = 150000, Score = 800, Weight = 4, Gold = 100, GivenReward = {}, GearName = "800"}
- self.datas[5] = {ID = 5, FishId = 311, TurretMin = 1, TurretMax = 150000, Score = 500, Weight = 10, Gold = 80, GivenReward = {45,44,43}, GearName = "400"}
- self.datas[6] = {ID = 6, FishId = 311, TurretMin = 1, TurretMax = 150000, Score = 500, Weight = 5, Gold = 100, GivenReward = {}, GearName = "500"}
- self.datas[7] = {ID = 7, FishId = 312, TurretMin = 1, TurretMax = 150000, Score = 500, Weight = 15, Gold = 0, GivenReward = {27,26,25,24}, GearName = "鱼雷礼包"}
- self.datas[8] = {ID = 8, FishId = 312, TurretMin = 1, TurretMax = 150000, Score = 600, Weight = 30, Gold = 100, GivenReward = {}, GearName = "600"}
- self.datas[9] = {ID = 9, FishId = 312, TurretMin = 10000, TurretMax = 150000, Score = 1000, Weight = 2, Gold = 0, GivenReward = {1,1,16,5,17,2,94,1,5,17}, GearName = "神秘大奖"}
- self.datas[10] = {ID = 10, FishId = 312, TurretMin = 1, TurretMax = 150000, Score = 1500, Weight = 2, Gold = 100, GivenReward = {}, GearName = "1500"}
- self.datas[11] = {ID = 11, FishId = 312, TurretMin = 1, TurretMax = 150000, Score = 1300, Weight = 5, Gold = 80, GivenReward = {27,26,25}, GearName = "1200"}
- self.datas[12] = {ID = 12, FishId = 312, TurretMin = 1, TurretMax = 150000, Score = 1000, Weight = 10, Gold = 100, GivenReward = {}, GearName = "1000"}
- end
- Fish_FishChuBaoCFG:init()
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