Fish_BaseInfo.xml 5.5 KB

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  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Root>
  3. <Data Key="MinOutFish" Value="30" />
  4. <Data Key="MaxOutFish" Value="40" />
  5. <Data Key="OutFishInterval" Value="300" />
  6. <Data Key="OutFishCount" Value="3" />
  7. <Data Key="ChangeSceneTime" Value="5" />
  8. <Data Key="Fixedhits" Value="0" />
  9. <Data Key="ChangeSceneWaitTime" Value="5" />
  10. <Data Key="PearlPerHit" Value="5" />
  11. <Data Key="FirstTicket" Value="0" />
  12. <Data Key="MinBroadcast" Value="1000000" />
  13. <Data Key="defaultlevel" Value="1" />
  14. <Data Key="ProtectMultiple" Value="300" />
  15. <Data Key="ProtectBullet" Value="20000" />
  16. <Data Key="ptotectMoney" Value="120000" />
  17. <Data Key="isopen" Value="1" />
  18. <Data Key="MissileHitCount" Value="200" />
  19. <Data Key="BuyItemPrice5" Value="2" />
  20. <Data Key="BuyItemPrice17" Value="20" />
  21. <Data Key="BuyItemPrice8" Value="2" />
  22. <Data Key="BuyItemUseCd5" Value="0" />
  23. <Data Key="BuyItemUseCd6" Value="0" />
  24. <Data Key="BuyItemUseCd17" Value="0" />
  25. <Data Key="CheckTimeOut" Value="320" />
  26. <Data Key="UpLevelFaill" Value="10" />
  27. <Data Key="MissileVip" Value="2" />
  28. <Data Key="BuyItemPrice9" Value="2" />
  29. <Data Key="BuyItemPrice10" Value="50" />
  30. <Data Key="CastingRateDrop" Value="1000" />
  31. <Data Key="frozenMin" Value="999" />
  32. <Data Key="frozenMax" Value="999" />
  33. <Data Key="fishMax" Value="50" />
  34. <Data Key="fishMany" Value="7" />
  35. <Data Key="FishArrayTime" Value="10" />
  36. <Data Key="BasicsJackpot" Value="10000000" />
  37. <Data Key="SeniorPump" Value="5" />
  38. <Data Key="SeniorLotterycount" Value="1" />
  39. <Data Key="RoomOnlineMin" Value="1000" />
  40. <Data Key="RoomOnlineMax" Value="2000" />
  41. <Data Key="RoomOnlineMultiple" Value="50" />
  42. <Data Key="MinTicketTime" Value="300" />
  43. <Data Key="MaxTicketTime" Value="600" />
  44. <Data Key="PoolLine" Value="100000000" />
  45. <Data Key="InitialFunds" Value="0" />
  46. <Data Key="ReleaseMaximumTime" Value="12" />
  47. <Data Key="OpenGold" Value="200" />
  48. <Data Key="OpenFrequency" Value="20" />
  49. <Data Key="AdvanceContribution" Value="1000" />
  50. <Data Key="InitialContribution" Value="2000" />
  51. <Data Key="LotteryDaily" Value="2400000" />
  52. <Data Key="EnterSouthTreasureHuntLevelLimit" Value="12" />
  53. <Data Key="ZDLYLevelLimit" Value="12" />
  54. <Data Key="Telephone" Value="500000" />
  55. <Data Key="PointKillRate" Value="5000" />
  56. <Data Key="SendPointRate" Value="50000" />
  57. <Data Key="PoolNumberBullets" Value="500" />
  58. <Data Key="JuKunFuHua1" Value="93" />
  59. <Data Key="JuKunFuHua2" Value="20000" />
  60. <Data Key="JuKunFuHua3" Value="900" />
  61. <Data Key="JuKunFuHua4" Value="95" />
  62. <Data Key="JuKunFuHua5" Value="1" />
  63. <Data Key="WatchVideo1" Value="10000" />
  64. <Data Key="WatchVideo2" Value="10" />
  65. <Data Key="WatchVideo3" Value="60" />
  66. <Data Key="JuKunFuHua6" Value="50" />
  67. <Data Key="JuKunFuHua7" Value="500" />
  68. <Data Key="JuKunFuHua8" Value="500" />
  69. <Data Key="JuKunFuHua9" Value="51" />
  70. <Data Key="TherionIntegral" Value="1500" />
  71. <Data Key="TherionDoubleEvent" Value="50" />
  72. <Data Key="NagaScore" Value="150" />
  73. <Data Key="Bft" Value="6" />
  74. <Data Key="SharkJackPotInitValue" Value="1000000" />
  75. <Data Key="CopperKeyDropValue" Value="300000" />
  76. <Data Key="SilverKeyDropValue" Value="1000000" />
  77. <Data Key="GoldKeyDropValue" Value="5000000" />
  78. <Data Key="SharkJackPotPump" Value="100" />
  79. <Data Key="BCOutFishDelay" Value="4" />
  80. <Data Key="SharkJackLimit" Value="5" />
  81. <Data Key="FreeAutomatic" Value="300" />
  82. <Data Key="ReturnRate" Value="3" />
  83. <Data Key="JuKunShop" Value="7200" />
  84. <Data Key="GoldenTurtleFish" Value="10000" />
  85. <Data Key="GoldenProbability" Value="200" />
  86. <Data Key="GoldenDropLimit" Value="10" />
  87. <Data Key="ArenaBullet" Value="2000" />
  88. <Data Key="FreeBullet" Value="500" />
  89. <Data Key="ArenaDiamond" Value="2" />
  90. <Data Key="ArenaIntegral" Value="2" />
  91. <Data Key="ArenaIntegralUp" Value="10" />
  92. <Data Key="ArenaFishUp" Value="5" />
  93. <Data Key="ArenamoneyUp" Value="3" />
  94. <Data Key="ArenaListCondition" Value="2500" />
  95. <Data Key="ArenaListReward1" Value="2500" />
  96. <Data Key="ArenaListReward2" Value="20" />
  97. <Data Key="ArenaListReward3" Value="70" />
  98. <Data Key="ArenaListReward4" Value="55" />
  99. <Data Key="ArenaListReward5" Value="25" />
  100. <Data Key="FreeIntegral" Value="2" />
  101. <Data Key="FreeIntegralUp" Value="20" />
  102. <Data Key="FreeIncreasing" Value="2" />
  103. <Data Key="FreeIncreasingUp" Value="20" />
  104. <Data Key="FreeTurret" Value="12" />
  105. <Data Key="PointKillRate1" Value="40" />
  106. <Data Key="SendPointRate1" Value="300" />
  107. <Data Key="PointKillRate2" Value="15" />
  108. <Data Key="SendPointRate2" Value="300" />
  109. <Data Key="FishPointRate" Value="150" />
  110. <Data Key="IntermeNewWeight" Value="100" />
  111. <Data Key="TherionNewWeight" Value="50" />
  112. <Data Key="GiantSharkNewWeight" Value="100" />
  113. <Data Key="IntermeNewGiftWeight" Value="100" />
  114. <Data Key="TherionNewGiftWeight" Value="50" />
  115. <Data Key="GiantSharkNewGiftWeight" Value="30" />
  116. <Data Key="IntermeCom" Value="50000000" />
  117. <Data Key="TherionCom" Value="200000000" />
  118. <Data Key="GiantSharkCom" Value="500000000" />
  119. <Data Key="FishRank" Value="100000000" />
  120. <Data Key="Senior1" Value="5" />
  121. <Data Key="Senior2" Value="500000000" />
  122. <Data Key="Senior3" Value="500000000" />
  123. <Data Key="Senior4" Value="50" />
  124. <Data Key="Senior5" Value="20" />
  125. <Data Key="Senior6" Value="6000" />
  126. <Data Key="Senior7" Value="35" />
  127. <Data Key="Senior8" Value="100000000" />
  128. <Data Key="IntermeK" Value="70000" />
  129. <Data Key="Personalthreshold" Value="10000000" />
  130. <Data Key="EnterSouthTreasureHuntLevelLimitvip" Value="1" />
  131. <Data Key="ZDLYLevelLimitvip" Value="1" />
  132. <Data Key="BulletPowerLv1NeedVip" Value="4" />
  133. <Data Key="BulletPowerLv2NeedVip" Value="6" />
  134. </Root>