12345678910111213141516 |
- <?xml version="1.0" encoding="utf-8"?>
- <Root>
- <Data RoomID="1" RoomType="1" RoomName="欢乐浅滩" RoomImage="" ArmatureName="buyudatinga1" ArmaturePath="UI/Armature/roomAction/buyudatinga1.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG1.xml" LargetFishConfig="../Config/Fish_LargeFishCFG.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="701" BossGroup="" GoldCondition="0" VipCondition="0" Order="1" TicketCondition="0" LockBagLv="0" LevelCondition="18" RobotMinGold="0" RobotMaxGold="0" MinRate="1" MaxRate="10000" SkillTurret="0" RateList="1,5,10,20,30,40,50,60,70,80,90,100,150,200,250,300" TableCount="300" TimeCheck="" RedPackage="2" RedQuantity="100000,900000" IsShow="true" IsOpen="true" PowerParam="1" BuyPowerCost="20" MissileRate="50" MissileCost="9" OpenProtect="true" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="20" WinRateAverage="10" WinRateMax="20" WinRateMin="1" WinRateCtrValue="3000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="" FreeViolentId="" />
- <Data RoomID="2" RoomType="1" RoomName="深海巨鳄" RoomImage="" ArmatureName="buyudatinga2" ArmaturePath="UI/Armature/roomAction/buyudatinga2.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG2.xml" LargetFishConfig="../Config/Fish_LargeFishCFG1.xml" BOSSID="0" NormalOutFishTime="120" SpecialBoss="702" BossGroup="" GoldCondition="0" VipCondition="0" Order="2" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="100" MaxRate="10000" SkillTurret="0" RateList="100,150,200,250,300,350,400,450,500,600,700,800,900,1000,1500,2000,2500,3000" TableCount="300" TimeCheck="" RedPackage="3" RedQuantity="300000,1000000,1000000" IsShow="true" IsOpen="true" PowerParam="10" BuyPowerCost="60" MissileRate="500" MissileCost="98" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="35" WinRateMax="60" WinRateMin="10" WinRateCtrValue="30000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="39,238" FreeViolentId="158,221" />
- <Data RoomID="3" RoomType="1" RoomName="大圣下凡" RoomImage="" ArmatureName="buyudatinga3" ArmaturePath="UI/Armature/roomAction/buyudatinga3.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG3.xml" LargetFishConfig="../Config/Fish_LargeFishCFG2.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="703" BossGroup="998" GoldCondition="5000000" VipCondition="0" Order="6" TicketCondition="0" LockBagLv="37" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="10000" MaxRate="10000" SkillTurret="1" RateList="10000" TableCount="100" TimeCheck="" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="40" WinRateMax="70" WinRateMin="10" WinRateCtrValue="300000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="267" FreeViolentId="265,266" />
- <Data RoomID="4" RoomType="2" RoomName="海王宝藏" RoomImage="" ArmatureName="buyudatinga4" ArmaturePath="UI/Armature/roomAction/buyudatinga4.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG4.xml" LargetFishConfig="../Config/Fish_LargeFishCFG3.xml" BOSSID="0" NormalOutFishTime="240" SpecialBoss="704" BossGroup="" GoldCondition="0" VipCondition="3" Order="9" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="1000" MaxRate="10000" SkillTurret="0" RateList="1000,1500,2000,2500,3000,3500,4000,4500,5000,6000,7000,8000,9000,10000" TableCount="100" TimeCheck="" RedPackage="10" RedQuantity="3000000,10000000,10000000,10000000,10000000,10000000,10000000,10000000,10000000,10000000" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="false" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="50" WinRateMax="75" WinRateMin="10" WinRateCtrValue="500000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="" FreeViolentId="" />
- <Data RoomID="5" RoomType="3" RoomName="初级龙王传说" RoomImage="" ArmatureName="buyudatinga5" ArmaturePath="UI/Armature/roomAction/buyudatinga5.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG5.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="240" SpecialBoss="705" BossGroup="" GoldCondition="0" VipCondition="0" Order="7" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="300" MaxRate="10000" SkillTurret="0" RateList="300,350,400,450,500,600,700,800,900,1000,1500,2000,2500,3000" TableCount="100" TimeCheck="0;23:55-24:00" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="60" WinRateMax="80" WinRateMin="10" WinRateCtrValue="1000000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="65,242" FreeViolentId="159,231" />
- <Data RoomID="6" RoomType="1" RoomName="武装巨鲨" RoomImage="" ArmatureName="buyudatinga6" ArmaturePath="UI/Armature/roomAction/buyudatinga6.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG6.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="120" SpecialBoss="706" BossGroup="" GoldCondition="500000" VipCondition="0" Order="4" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="4000" MaxRate="10000" SkillTurret="1" RateList="4000,4500,5000,6000,7000,8000,9000,10000" TableCount="100" TimeCheck="" RedPackage="2" RedQuantity="50000000,50000000" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="60" WinRateMax="80" WinRateMin="10" WinRateCtrValue="1000000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="80,240" FreeViolentId="157,226" />
- <Data RoomID="7" RoomType="3" RoomName="高级龙王传说" RoomImage="" ArmatureName="buyudatinga7" ArmaturePath="UI/Armature/roomAction/buyudatinga7.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG7.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="240" SpecialBoss="705" BossGroup="" GoldCondition="800000" VipCondition="0" Order="8" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="3000" MaxRate="10000" SkillTurret="1" RateList="3000,3500,4000,4500,5000,6000,7000,8000,9000,10000" TableCount="100" TimeCheck="0;23:55-24:00" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="60" WinRateMax="80" WinRateMin="10" WinRateCtrValue="1000000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="65,242" FreeViolentId="159,231" />
- <Data RoomID="8" RoomType="1" RoomName="魔鲲降世" RoomImage="" ArmatureName="buyudatinga8" ArmaturePath="UI/Armature/roomAction/buyudatinga8.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG8.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="707" BossGroup="999" GoldCondition="2000000" VipCondition="0" Order="5" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="6000" MaxRate="10000" SkillTurret="1" RateList="6000,7000,8000,9000,10000" TableCount="100" TimeCheck="" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="60" WinRateMax="80" WinRateMin="10" WinRateCtrValue="1000000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="100,241" FreeViolentId="105,228" />
- <Data RoomID="9" RoomType="1" RoomName="圣兽宝藏" RoomImage="" ArmatureName="buyudatinga9" ArmaturePath="UI/Armature/roomAction/buyudatinga3.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG9.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="708" BossGroup="" GoldCondition="250000" VipCondition="0" Order="3" TicketCondition="0" LockBagLv="37" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="500" MaxRate="10000" SkillTurret="0" RateList="500,600,700,800,900,1000,1500,2000,2500,3000,3500,4000,4500,5000" TableCount="100" TimeCheck="" RedPackage="3" RedQuantity="5000000,10000000,20000000" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="40" WinRateMax="70" WinRateMin="10" WinRateCtrValue="300000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="119,239" FreeViolentId="120,224" />
- <Data RoomID="10" RoomType="4" RoomName="聚宝金龟" RoomImage="" ArmatureName="buyudatinga10" ArmaturePath="UI/Armature/roomAction/buyudatinga3.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG10.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="713" BossGroup="" GoldCondition="0" VipCondition="1" Order="10" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="1000" MaxRate="10000" SkillTurret="0" RateList="1000,1500,2000,2500,3000,3500,4000,4500,5000,6000,7000,8000,9000,10000" TableCount="100" TimeCheck="" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="40" WinRateMax="70" WinRateMin="10" WinRateCtrValue="300000" SceneIds="1,2,3,4,5" OpenTime="" FreeLockId="" FreeViolentId="" />
- <Data RoomID="11" RoomType="5" RoomName="竞技赛" RoomImage="" ArmatureName="buyudatinga11" ArmaturePath="UI/Armature/roomAction/buyudatinga3.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG11.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="713" BossGroup="" GoldCondition="0" VipCondition="0" Order="11" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="1000" MaxRate="10000" SkillTurret="1" RateList="1000,1500,2000,2500,3000,3500,4000,4500,5000,6000,7000,8000,9000,10000" TableCount="100" TimeCheck="" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="40" WinRateMax="70" WinRateMin="10" WinRateCtrValue="300000" SceneIds="1,2,3,4,5" OpenTime="10,23" FreeLockId="" FreeViolentId="" />
- <Data RoomID="12" RoomType="6" RoomName="自由赛1" RoomImage="" ArmatureName="buyudatinga12" ArmaturePath="UI/Armature/roomAction/buyudatinga3.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG12.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="713" BossGroup="" GoldCondition="0" VipCondition="0" Order="12" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="100" MaxRate="10000" SkillTurret="0" RateList="100" TableCount="100" TimeCheck="" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="40" WinRateMax="70" WinRateMin="10" WinRateCtrValue="300000" SceneIds="1,2,3,4,5" OpenTime="11,13,16,18,21,23" FreeLockId="" FreeViolentId="" />
- <Data RoomID="13" RoomType="6" RoomName="自由赛2" RoomImage="" ArmatureName="buyudatinga12" ArmaturePath="UI/Armature/roomAction/buyudatinga3.ExportJson" OutFishConfig="../Config/Fish_NormalOutFishCFG13.xml" LargetFishConfig="../Config/Fish_LargeFishCFG4.xml" BOSSID="0" NormalOutFishTime="300" SpecialBoss="713" BossGroup="" GoldCondition="0" VipCondition="0" Order="13" TicketCondition="0" LockBagLv="0" LevelCondition="50" RobotMinGold="0" RobotMaxGold="0" MinRate="100" MaxRate="10000" SkillTurret="0" RateList="100" TableCount="100" TimeCheck="" RedPackage="" RedQuantity="" IsShow="true" IsOpen="true" PowerParam="100" BuyPowerCost="90" MissileRate="2000" MissileCost="388" OpenProtect="false" ExpGet="true" ChangeTable="true" WarnLeaveLv="0" NoEnterLv="61" WinRateAverage="40" WinRateMax="70" WinRateMin="10" WinRateCtrValue="300000" SceneIds="1,2,3,4,5" OpenTime="11,13,16,18,21,23" FreeLockId="" FreeViolentId="" />
- </Root>
|