- package game_example_protocols;
- enum e_server_msg_type {
- //客户端到服务端
- e_mst_start_c2l = 10000;
- e_mst_c2l_game_play = 10001;//游戏开始
- // 服务端到客户端---------------------------------------------------------------------------
- e_mst_start_l2c = 15000;
- e_mst_l2c_game_play_result = 15001;//游戏返回
- e_mst_clend_index = 20000;
- }
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