M_ActivityMonsterCFG.cpp 3.9 KB

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  1. #include "stdafx.h"
  2. #include "tinyxml2/tinyxml2.h"
  3. #include "LuaCfgHelper.h"
  4. #include <iostream>
  5. #include <boost/algorithm/string.hpp>
  6. #include "M_ActivityMonsterCFG.h"
  7. std::auto_ptr<M_ActivityMonsterCFG> M_ActivityMonsterCFG::msSingleton(nullptr);
  8. int M_ActivityMonsterCFG::GetCount()
  9. {
  10. return (int)mMapData.size();
  11. }
  12. const M_ActivityMonsterCFGData* M_ActivityMonsterCFG::GetData(int Id)
  13. {
  14. auto it = mMapData.find(Id);
  15. if (it != mMapData.end())
  16. {
  17. return &it->second;
  18. }
  19. return NULL;
  20. }
  21. const std::map<int, M_ActivityMonsterCFGData>& M_ActivityMonsterCFG::GetMapData()
  22. {
  23. return mMapData;
  24. }
  25. void M_ActivityMonsterCFG::Load()
  26. {
  27. tinyxml2::XMLDocument xmlDoc;
  28. std::string content = FileUtils::getInstance()->getStringFromFile("Config/M_ActivityMonsterCFG.xml");
  29. auto result = xmlDoc.Parse(content.c_str(), content.length());
  30. if (result != tinyxml2::XML_SUCCESS)
  31. {
  32. CCLOGERROR("Result:%d", result);
  33. CCASSERT(false, "result != tinyxml2::XML_SUCCESS");
  34. return;
  35. }
  36. auto root = xmlDoc.RootElement();
  37. if (root == NULL)
  38. {
  39. CCASSERT(false, "root == NULL");
  40. return;
  41. }
  42. auto element = root->FirstChildElement("Data");
  43. while (element != NULL)
  44. {
  45. M_ActivityMonsterCFGData data;
  46. data.mId = element->IntAttribute("Id");
  47. data.mMonsterName = element->Attribute("MonsterName");
  48. data.mMonsterBlood = element->IntAttribute("MonsterBlood");
  49. data.mStar1 = element->IntAttribute("Star1");
  50. data.mStar2 = element->IntAttribute("Star2");
  51. data.mStar3 = element->IntAttribute("Star3");
  52. data.mFirstKillItem = element->IntAttribute("FirstKillItem");
  53. data.mFirstKillICount = element->IntAttribute("FirstKillICount");
  54. data.mKillItem = element->IntAttribute("KillItem");
  55. data.mKillICount = element->IntAttribute("KillICount");
  56. data.mResources = element->Attribute("Resources");
  57. if (mMapData.find(data.mId) != mMapData.end())std::cout <<"data refind:" << data.mId << std::endl;
  58. CCASSERT(mMapData.find(data.mId) == mMapData.end(), "data.mId is exists");
  59. mMapData.insert(std::make_pair(data.mId, data));
  60. element = element->NextSiblingElement();
  61. }
  62. CCLOG("M_ActivityMonsterCFG Loaded. Load Data:%u", mMapData.size());
  63. }
  64. void M_ActivityMonsterCFG::LoadLua()
  65. {
  66. LuaEngine::getInstance()->executeScriptFile("config/M_ActivityMonsterCFG");
  67. lua_State* L = LuaEngine::getInstance()->getLuaStack()->getLuaState();
  68. lua_getglobal(L, "M_ActivityMonsterCFG");
  69. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  70. lua_pushstring(L, "datas");
  71. lua_gettable(L, -2);
  72. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  73. lua_pushnil(L);
  74. while(lua_next(L, 2))
  75. {
  76. CCASSERT(lua_istable(L, -1) == 1, "is not table");
  77. M_ActivityMonsterCFGData data;
  78. LuaCfgHelper::readInt(L, "Id", data.mId);
  79. LuaCfgHelper::readString(L, "MonsterName", data.mMonsterName);
  80. LuaCfgHelper::readInt(L, "MonsterBlood", data.mMonsterBlood);
  81. LuaCfgHelper::readInt(L, "Star1", data.mStar1);
  82. LuaCfgHelper::readInt(L, "Star2", data.mStar2);
  83. LuaCfgHelper::readInt(L, "Star3", data.mStar3);
  84. LuaCfgHelper::readInt(L, "FirstKillItem", data.mFirstKillItem);
  85. LuaCfgHelper::readInt(L, "FirstKillICount", data.mFirstKillICount);
  86. LuaCfgHelper::readInt(L, "KillItem", data.mKillItem);
  87. LuaCfgHelper::readInt(L, "KillICount", data.mKillICount);
  88. LuaCfgHelper::readString(L, "Resources", data.mResources);
  89. if (mMapData.find(data.mId) != mMapData.end())std::cout <<"data refind:" << data.mId << std::endl;
  90. CCASSERT(mMapData.find(data.mId) == mMapData.end(), "data.mId is exists");
  91. mMapData.insert(std::make_pair(data.mId, data));
  92. lua_pop(L, 1);
  93. }
  94. lua_settop(L, 0);
  95. CCLOG("M_ActivityMonsterCFG Loaded. Load Data:%u", mMapData.size());
  96. }
  97. void M_ActivityMonsterCFG::Reload()
  98. {
  99. mMapData.clear();
  100. Load();
  101. }
  102. M_ActivityMonsterCFG* M_ActivityMonsterCFG::GetSingleton()
  103. {
  104. if (msSingleton.get() == nullptr)
  105. {
  106. msSingleton.reset(new M_ActivityMonsterCFG());
  107. }
  108. return msSingleton.get();
  109. }
  110. void M_ActivityMonsterCFG::Release()
  111. {
  112. msSingleton.reset(nullptr);
  113. }